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-rw-r--r--tests/compute/comma-operator.slang35
-rw-r--r--tests/compute/comma-operator.slang.expected.txt4
-rw-r--r--tests/compute/comma-operator.slang.glsl24
3 files changed, 63 insertions, 0 deletions
diff --git a/tests/compute/comma-operator.slang b/tests/compute/comma-operator.slang
new file mode 100644
index 000000000..1036482ef
--- /dev/null
+++ b/tests/compute/comma-operator.slang
@@ -0,0 +1,35 @@
+// comma-operator.slang
+
+//TEST(compute):COMPARE_COMPUTE:-cpu
+//TEST(compute):COMPARE_COMPUTE:
+
+// Test that the "comma operator" behaves as expected
+
+// We will also include a cross-compilation test just to
+// confirm that the generated SPIR-V (and by extension DXIL/DXBC)
+// doesn't include a subroutine defintion/call for `operator,`
+
+//TEST:CROSS_COMPILE:-target spirv-assembly -entry computeMain -stage compute
+
+int test(int inVal)
+{
+ int a = inVal;
+
+ // We expect the left operand to `operator,` to be
+ // evaluated before the right operand, and for the
+ // result to be the value of the right operand
+ //
+ return a*=2, a+1;
+}
+
+//TEST_INPUT:ubuffer(data=[0 1 2 3], stride=4):out,name=outputBuffer
+RWStructuredBuffer<int> outputBuffer;
+
+[numthreads(4, 1, 1)]
+void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID)
+{
+ uint tid = dispatchThreadID.x;
+ int inVal = outputBuffer[tid];
+ int outVal = test(inVal);
+ outputBuffer[tid] = outVal;
+} \ No newline at end of file
diff --git a/tests/compute/comma-operator.slang.expected.txt b/tests/compute/comma-operator.slang.expected.txt
new file mode 100644
index 000000000..9b4237ab1
--- /dev/null
+++ b/tests/compute/comma-operator.slang.expected.txt
@@ -0,0 +1,4 @@
+1
+3
+5
+7
diff --git a/tests/compute/comma-operator.slang.glsl b/tests/compute/comma-operator.slang.glsl
new file mode 100644
index 000000000..3107f5773
--- /dev/null
+++ b/tests/compute/comma-operator.slang.glsl
@@ -0,0 +1,24 @@
+// comma-operator.slang.glsl
+#version 450
+
+//TEST_IGNORE_FILE:
+
+layout(std430, binding = 0)
+buffer _S1 {
+ int _data[];
+} outputBuffer_0;
+
+int test_0(int inVal_0)
+{
+ return inVal_0 * 2 + 1;
+}
+
+layout(local_size_x = 4, local_size_y = 1, local_size_z = 1) in;void main()
+{
+ uint tid_0 = gl_GlobalInvocationID.x;
+
+ int outVal_0 = test_0(outputBuffer_0._data[tid_0]);
+
+ outputBuffer_0._data[tid_0] = outVal_0;
+ return;
+}