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Diffstat (limited to 'tests/compute/rewriter-parameter-block-complex.hlsl')
| -rw-r--r-- | tests/compute/rewriter-parameter-block-complex.hlsl | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/tests/compute/rewriter-parameter-block-complex.hlsl b/tests/compute/rewriter-parameter-block-complex.hlsl new file mode 100644 index 000000000..4dc312f95 --- /dev/null +++ b/tests/compute/rewriter-parameter-block-complex.hlsl @@ -0,0 +1,32 @@ +//TEST(compute):HLSL_COMPUTE:-xslang -no-checking +//TEST(compute):COMPARE_COMPUTE:-xslang -use-ir + +// Doesn't work with IR yet. +//DISABLED_TEST(compute):HLSL_COMPUTE:-xslang -no-checking -xslang -use-ir + +//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):dxbinding(0),glbinding(0),out + +//TEST_INPUT:cbuffer(data=[256]):dxbinding(0),glbinding(0) +//TEST_INPUT:ubuffer(data=[0 1 2 3], stride=4):dxbinding(1),glbinding(1) + +//TEST_INPUT:cbuffer(data=[4096]):dxbinding(1),glbinding(1) +//TEST_INPUT:ubuffer(data=[16 32 48 64], stride=4):dxbinding(2),glbinding(2) + +// Test that we can declare a `ParameterBlock<...>` type as a shader +// parameter (potentially nested inside a `cbuffer`) and use it in +// shader code processed by the "rewriter" + +import rewriter_parameter_block_complex; + +RWStructuredBuffer<int> outputBuffer : register(u0); + +[numthreads(4, 1, 1)] +void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID) +{ + uint tid = dispatchThreadID.x; + int inVal = tid; + + int outVal = test(gA, inVal) + test(gB, inVal); + + outputBuffer[tid] = outVal; +}
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