diff options
Diffstat (limited to 'tests/compute/entry-point-uniform-params.slang')
| -rw-r--r-- | tests/compute/entry-point-uniform-params.slang | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/tests/compute/entry-point-uniform-params.slang b/tests/compute/entry-point-uniform-params.slang index e0c14ec93..af5a87616 100644 --- a/tests/compute/entry-point-uniform-params.slang +++ b/tests/compute/entry-point-uniform-params.slang @@ -27,17 +27,17 @@ struct Things // A shader parameter at global scope should be assigned // a register/binding before any related to the entry point. -//TEST_INPUT:cbuffer(data=[1 0 0 0]):dxbinding(0),glbinding(0),name=signs +//TEST_INPUT:cbuffer(data=[1 0 0 0]):name=signs ConstantBuffer<Signs> signs; [numthreads(4, 1, 1)] void computeMain( -//TEST_INPUT:cbuffer(data=[2 0 0 0 3 0 0 0]):dxbinding(1),glbinding(1),name=stuff +//TEST_INPUT:cbuffer(data=[2 0 0 0 3 0 0 0]):name=stuff uniform Stuff stuff, -//TEST_INPUT:cbuffer(data=[3]):,isCPUOnly,name=things +//TEST_INPUT:cbuffer(data=[3]):isCPUOnly,name=things uniform Things things, -//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):dxbinding(0),glbinding(2),out,name=outputBuffer +//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name=outputBuffer uniform RWStructuredBuffer<int> outputBuffer, uint3 dispatchThreadID : SV_DispatchThreadID) |
