diff options
Diffstat (limited to 'tests/compute/byte-address-buffer-array.slang')
| -rw-r--r-- | tests/compute/byte-address-buffer-array.slang | 77 |
1 files changed, 77 insertions, 0 deletions
diff --git a/tests/compute/byte-address-buffer-array.slang b/tests/compute/byte-address-buffer-array.slang new file mode 100644 index 000000000..1a23821a1 --- /dev/null +++ b/tests/compute/byte-address-buffer-array.slang @@ -0,0 +1,77 @@ +// byte-address-buffer-array.slang +//TEST(compute, vulkan):COMPARE_COMPUTE_EX(filecheck-buffer=CHECK):-slang -compute -d3d12 -profile cs_6_0 -use-dxil -shaderobj -output-using-type +//DISABLED_TEST(compute, vulkan):COMPARE_COMPUTE_EX(filecheck-buffer=CHECK):-slang -compute -vk -shaderobj -output-using-type + +//TEST:SIMPLE(filecheck=CHECK1):-target glsl -entry computeMain -stage compute +//TEST:SIMPLE(filecheck=CHECK2):-target hlsl -entry computeMain -stage compute +//TEST:SIMPLE(filecheck=CHECK3):-target spirv -entry computeMain -stage compute +//TEST:SIMPLE(filecheck=CHECK3):-target spirv -emit-spirv-directly -entry computeMain -stage compute + +// Confirm compilation of `(RW)ByteAddressBuffer` with aligned load / stores to wider data types. + +[vk::binding(2, 3)] RWByteAddressBuffer buffer; +struct Block { + float4 val[2]; +}; +[shader("compute")] +[numthreads(1,1,1)] +void computeMain(uint3 threadId : SV_DispatchThreadID) +{ + // CHECK-NOT: warning + // CHECK1: _Array_std430_vector{{.*}} _data[] + // CHECK1: _Array_std430_vector{{.*}} packStorage_0(vec4 {{.*}}[2]) + // CHECK1: vec4 {{.*}}[2] = { {{.*}}[0], {{.*}}[1] }; + // CHECK1: _Array_std430_vector{{.*}} {{.*}} = { {{.*}} }; + // CHECK1: void unpackStorage_0(_Array_std430_vector{{.*}}, out vec4 {{.*}}[2]) + // CHECK1: {{.*}}[0] = {{.*}}.data_0[0]; + // CHECK1: {{.*}}[1] = {{.*}}.data_0[1]; + // CHECK1: vec4 {{.*}}[2]; + // CHECK1: unpackStorage_0(buffer_0._data[0], {{.*}}); + // CHECK1: vec4 {{.*}}[2] = buffer_0._data[0] = packStorage_0({{.*}}); + // CHECK1: vec4 {{.*}} = buffer_2._data[1]; + // CHECK1: vec4 {{.*}} = buffer_2._data[1] = vec4(buffer_1._data[1], buffer_1._data[2], buffer_1._data[3], buffer_1._data[4]); + + // CHECK2: float4 {{.*}}[int(2)] = (buffer_0).Load<float4 [int(2)] >(int(0)); + // CHECK2: buffer_0.Store(int(0),{{.*}}); + // CHECK2: float {{.*}} = (buffer_0).Load<float >(int(4)); + // CHECK2: float {{.*}} = (buffer_0).Load<float >(int(8)); + // CHECK2: float {{.*}} = (buffer_0).Load<float >(int(12)); + // CHECK2: float {{.*}} = (buffer_0).Load<float >(int(16)); + // CHECK2: float4 {{.*}} = float4({{.*}}, {{.*}}, {{.*}}, {{.*}}); + // CHECK2: float4 {{.*}} = (buffer_0).Load<float4 >(int(20)); + // CHECK2: buffer_0.Store(int(16),{{.*}}); + // CHECK2: buffer_0.Store(int(32),{{.*}}); + + // CHECK3-DAG: %[[ARRV4_2:[a-zA-Z0-9_]+]] = OpTypeArray %v4float %int_2 + // CHECK3-DAG: %[[SARRV4_2:[a-zA-Z0-9_]+]] = OpTypeStruct %[[ARRV4_2]] + // CHECK3-DAG: %[[SBA:[a-zA-Z0-9_]+]] = OpTypePointer StorageBuffer %[[SARRV4_2]] + // CHECK3-DAG: %[[SBF:[a-zA-Z0-9_]+]] = OpTypePointer StorageBuffer %float + // CHECK3-DAG: %[[SBVF:[a-zA-Z0-9_]+]] = OpTypePointer StorageBuffer %v4float + // CHECK3-DAG: %[[V0:[a-zA-Z0-9_]+]] = OpAccessChain %[[SBA]] %buffer {{.*}} + // CHECK3-DAG: %[[V1:[a-zA-Z0-9_]+]] = OpLoad %[[SARRV4_2]] %[[V0]] + // CHECK3-DAG: %[[V2:[a-zA-Z0-9_]+]] = OpCompositeExtract %[[ARRV4_2]] %[[V1]] 0 + // CHECK3-DAG: %[[V3:[a-zA-Z0-9_]+]] = OpCompositeExtract %v4float %[[V2]] 0 + // CHECK3-DAG: %[[V4:[a-zA-Z0-9_]+]] = OpCompositeExtract %v4float %[[V2]] 1 + // CHECK3-DAG: %[[V5:[a-zA-Z0-9_]+]] = OpCompositeConstruct %[[ARRV4_2]] %[[V3]] %[[V4]] + // CHECK3-DAG: %[[V6:[a-zA-Z0-9_]+]] = OpCompositeConstruct %[[SARRV4_2]] %[[V5]] + // CHECK3-DAG: %[[V7:[a-zA-Z0-9_]+]] = OpAccessChain %[[SBA]] %buffer {{.*}} + // CHECK3-DAG: OpStore %[[V7]] %[[V6]] + // CHECK3-DAG: %[[V8:[a-zA-Z0-9_]+]] = OpAccessChain %[[SBF]] %buffer_0 {{.*}} + // CHECK3-DAG: %[[V9:[a-zA-Z0-9_]+]] = OpLoad %float %[[V8]] + // CHECK3-DAG: %[[V10:[a-zA-Z0-9_]+]] = OpAccessChain %[[SBF]] %buffer_0 {{.*}} + // CHECK3-DAG: %[[V11:[a-zA-Z0-9_]+]] = OpLoad %float %[[V10]] + // CHECK3-DAG: %[[V12:[a-zA-Z0-9_]+]] = OpAccessChain %[[SBF]] %buffer_0 {{.*}} + // CHECK3-DAG: %[[V13:[a-zA-Z0-9_]+]] = OpLoad %float %[[V12]] + // CHECK3-DAG: %[[V14:[a-zA-Z0-9_]+]] = OpAccessChain %[[SBF]] %buffer_0 {{.*}} + // CHECK3-DAG: %[[V15:[a-zA-Z0-9_]+]] = OpLoad %float %[[V14]] + // CHECK3-DAG: %[[V16:[a-zA-Z0-9_]+]] = OpCompositeConstruct %v4float %[[V9]] %[[V11]] %[[V13]] %[[V15]] + // CHECK3-DAG: %[[V17:[a-zA-Z0-9_]+]] = OpAccessChain %[[SBVF]] %buffer_1 {{.*}} + // CHECK3-DAG: %[[V18:[a-zA-Z0-9_]+]] = OpLoad %v4float %[[V17]] + // CHECK3-DAG: %[[V19:[a-zA-Z0-9_]+]] = OpAccessChain %[[SBVF]] %buffer_1 {{.*}} + // CHECK3-DAG: OpStore %[[V19]] %[[V16]] + // CHECK3-DAG: %[[V20:[a-zA-Z0-9_]+]] = OpAccessChain %[[SBVF]] %buffer_1 {{.*}} + // CHECK3-DAG: OpStore %[[V20]] %[[V18]] + buffer.Store(0, buffer.LoadAligned<Block>(0)); + buffer.StoreAligned(16, buffer.Load<Block>(4, 16)); +} + |
