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-rw-r--r--source/slang/slang-parameter-binding.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/source/slang/slang-parameter-binding.cpp b/source/slang/slang-parameter-binding.cpp
index ebaa58adb..5d7aaa651 100644
--- a/source/slang/slang-parameter-binding.cpp
+++ b/source/slang/slang-parameter-binding.cpp
@@ -2278,6 +2278,13 @@ static RefPtr<TypeLayout> computeEntryPointParameterTypeLayout(
state.directionMask |= kEntryPointParameterDirection_Output;
}
+ // For the purposes of type layout, mesh shader outputs are always
+ // treated as output only, despite missing an 'out' modifier
+ if(as<MeshOutputType>(paramDeclRef.getDecl()->getType()))
+ {
+ state.directionMask = kEntryPointParameterDirection_Output;
+ }
+
return processEntryPointVaryingParameterDecl(
context,
paramDeclRef.getDecl(),