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-rw-r--r--source/slang/slang-ir-validate.cpp32
1 files changed, 32 insertions, 0 deletions
diff --git a/source/slang/slang-ir-validate.cpp b/source/slang/slang-ir-validate.cpp
index 15228200e..94f0da047 100644
--- a/source/slang/slang-ir-validate.cpp
+++ b/source/slang/slang-ir-validate.cpp
@@ -37,6 +37,23 @@ namespace Slang
IRValidateContext* context,
IRInst* parent)
{
+ // We want to check that child instructions are correctly
+ // ordered so that decorations come first, then any parameters,
+ // and then any ordinary instructions.
+ //
+ // We will track what we have seen so far with a simple state
+ // machine, which in valid IR should proceed monitonically
+ // up through the following states:
+ //
+ enum State
+ {
+ kState_Initial = 0,
+ kState_AfterDecoration,
+ kState_AfterParam,
+ kState_AfterOrdinary,
+ };
+ State state = kState_Initial;
+
IRInst* prevChild = nullptr;
for(auto child : parent->getDecorationsAndChildren() )
{
@@ -48,6 +65,21 @@ namespace Slang
// Recursively validate the instruction itself.
validateIRInst(context, child);
+ if( as<IRDecoration>(child) )
+ {
+ validate(context, state <= kState_AfterDecoration, child, "decorations must come before other child instructions");
+ state = kState_AfterDecoration;
+ }
+ else if( as<IRParam>(child) )
+ {
+ validate(context, state <= kState_AfterParam, child, "parameters must come before ordinary instructions");
+ state = kState_AfterParam;
+ }
+ else
+ {
+ state = kState_AfterOrdinary;
+ }
+
// Do some extra validation around terminator instructions:
//
// * The last instruction of a block should always be a terminator