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-rw-r--r--source/slang/slang-ir-validate.cpp18
1 files changed, 3 insertions, 15 deletions
diff --git a/source/slang/slang-ir-validate.cpp b/source/slang/slang-ir-validate.cpp
index bf5d8ed5d..156fe249f 100644
--- a/source/slang/slang-ir-validate.cpp
+++ b/source/slang/slang-ir-validate.cpp
@@ -598,21 +598,9 @@ void validateVectorsAndMatrices(
}
}
- // Verify that the element type is a floating point type, or an allowed integral type
- auto elementType = matrixType->getElementType();
- uint32_t allowedWidths = 0U;
- if (isCPUTarget(targetRequest))
- allowedWidths = 8U | 16U | 32U | 64U;
- else if (isCUDATarget(targetRequest))
- allowedWidths = 32U | 64U;
- else if (isD3DTarget(targetRequest))
- allowedWidths = 16U | 32U;
- validateVectorOrMatrixElementType(
- sink,
- matrixType->sourceLoc,
- elementType,
- allowedWidths,
- Diagnostics::matrixWithDisallowedElementTypeEncountered);
+ // Matrix element type validation removed to allow integer/bool matrices
+ // which will be lowered to arrays of vectors on targets that don't support them
+ // natively
}
else if (auto vectorType = as<IRVectorType>(globalInst))
{