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-rw-r--r--source/slang/slang-ir-entry-point-uniforms.cpp11
1 files changed, 10 insertions, 1 deletions
diff --git a/source/slang/slang-ir-entry-point-uniforms.cpp b/source/slang/slang-ir-entry-point-uniforms.cpp
index 0dfdc2d8e..b3073a97d 100644
--- a/source/slang/slang-ir-entry-point-uniforms.cpp
+++ b/source/slang/slang-ir-entry-point-uniforms.cpp
@@ -403,7 +403,16 @@ struct CollectEntryPointUniformParams : PerEntryPointPass
// If we need a constant buffer, then the global
// shader parameter will be a `ConstantBuffer<paramStructType>`
//
- auto constantBufferType = builder.getConstantBufferType(paramStructType);
+ IRType* layoutType = nullptr;
+
+ if (m_options.targetReq->getOptionSet().getBoolOption(
+ CompilerOptionName::GLSLForceScalarLayout))
+ layoutType = builder.getType(kIROp_ScalarBufferLayoutType);
+ else if (isKhronosTarget(m_options.targetReq))
+ layoutType = builder.getType(kIROp_Std430BufferLayoutType);
+ else
+ layoutType = builder.getType(kIROp_DefaultBufferLayoutType);
+ auto constantBufferType = builder.getConstantBufferType(paramStructType, layoutType);
collectedParam = builder.createParam(constantBufferType);
}
else