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-rw-r--r--source/slang/slang-check-shader.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/slang/slang-check-shader.cpp b/source/slang/slang-check-shader.cpp
index 46e39e4c0..ce9715d4c 100644
--- a/source/slang/slang-check-shader.cpp
+++ b/source/slang/slang-check-shader.cpp
@@ -239,7 +239,7 @@ namespace Slang
// We will look up any global-scope declarations in the translation
// unit that match the name of our entry point.
Decl* firstDeclWithName = nullptr;
- if (!translationUnitSyntax->getMemberDictionary().TryGetValue(name, firstDeclWithName))
+ if (!translationUnitSyntax->getMemberDictionary().tryGetValue(name, firstDeclWithName))
{
// If there doesn't appear to be any such declaration, then we are done.
@@ -454,7 +454,7 @@ namespace Slang
// We will look up any global-scope declarations in the translation
// unit that match the name of our entry point.
Decl* firstDeclWithName = nullptr;
- if( !translationUnitSyntax->getMemberDictionary().TryGetValue(entryPointName, firstDeclWithName))
+ if( !translationUnitSyntax->getMemberDictionary().tryGetValue(entryPointName, firstDeclWithName))
{
// If there doesn't appear to be any such declaration, then
// we need to diagnose it as an error, and then bail out.
@@ -671,9 +671,9 @@ namespace Slang
// from this module to another module.
//
auto importedModule = getModule(importDecl->importedModuleDecl);
- if(!requiredModuleSet.Contains(importedModule))
+ if(!requiredModuleSet.contains(importedModule))
{
- requiredModuleSet.Add(importedModule);
+ requiredModuleSet.add(importedModule);
m_requirements.add(importedModule);
}
}