diff options
Diffstat (limited to 'source/slang/hlsl.meta.slang')
| -rw-r--r-- | source/slang/hlsl.meta.slang | 31 |
1 files changed, 13 insertions, 18 deletions
diff --git a/source/slang/hlsl.meta.slang b/source/slang/hlsl.meta.slang index 597e4dc06..94a5208b0 100644 --- a/source/slang/hlsl.meta.slang +++ b/source/slang/hlsl.meta.slang @@ -2416,11 +2416,12 @@ extension __TextureImpl<T,Shape,isArray,0,sampleCount,0,isShadow,isCombined,form __intrinsic_asm "$c$0.read(vec<uint,3>(($1).xyz), uint(($1).w))$z"; break; case $(SLANG_TEXTURE_CUBE): + static_assert(isArray == 0, "Unsupported 'Load' of 'texture cube array' for 'metal' target"); if (isShadow == 1) { if (isArray == 1) // T read(uint2 coord, uint face, uint array, uint lod = 0) const - __intrinsic_asm "$0.read(vec<uint,2>(($1).xy), uint(($1).z), uint(($1).w))"; + __intrinsic_asm "<invalid intrinsics>"; else // T read(uint2 coord, uint face, uint lod = 0) const __intrinsic_asm "$c$0.read(vec<uint,2>(($1).xy), uint(($1).z), uint(($1).w))$z"; @@ -2429,14 +2430,14 @@ extension __TextureImpl<T,Shape,isArray,0,sampleCount,0,isShadow,isCombined,form { if (isArray == 1) // Tv read(uint2 coord, uint face, uint array, uint lod = 0) const - __intrinsic_asm "$0.read(vec<uint,2>(($1).xy), uint(($1).z), uint(($1).w))"; + __intrinsic_asm "<invalid intrinsics>"; else // Tv read(uint2 coord, uint face, uint lod = 0) const __intrinsic_asm "$c$0.read(vec<uint,2>(($1).xy), uint(($1).z), uint(($1).w))$z"; } break; } - // TODO: This needs to be handled by the capability system + static_assert(false, "Unsupported 'Load' of 'texture' for 'metal' target"); __intrinsic_asm "<invalid intrinsics>"; case glsl: __intrinsic_asm "$ctexelFetch($0, ($1).$w1b, ($1).$w1e)$z"; @@ -2819,6 +2820,7 @@ extension __TextureImpl<T,Shape,isArray,0,sampleCount,$(access),isShadow, 0,form __intrinsic_asm "$c$0.read(vec<uint,3>(($1).xyz))$z"; break; case $(SLANG_TEXTURE_CUBE): + static_assert(isArray == 0, "Unsupported 'Load' of 'texture cube array' for 'metal' target"); if (isShadow == 1) { if (isArray == 1) @@ -2839,7 +2841,7 @@ extension __TextureImpl<T,Shape,isArray,0,sampleCount,$(access),isShadow, 0,form } break; } - // TODO: This needs to be handled by the capability system + static_assert(false, "Unsupported 'Load' of 'texture' for 'metal' target"); __intrinsic_asm "<invalid intrinsics>"; } } @@ -2960,10 +2962,10 @@ extension __TextureImpl<T,Shape,isArray,0,sampleCount,$(access),isShadow, 0,form // lod is not supported for 1D texture if (isArray == 1) // void write(Tv color, uint coord, uint array, uint lod = 0) const - __intrinsic_asm "$0.write($2, uint(($1).x))"; + __intrinsic_asm "$0.write($2, uint(($1).x), uint(($1).y))"; else // void write(Tv color, uint coord, uint lod = 0) const - __intrinsic_asm "$0.write($2, uint(($1).x))"; + __intrinsic_asm "$0.write($2, uint($1))"; break; case $(SLANG_TEXTURE_2D): if (isShadow == 1) @@ -2991,23 +2993,16 @@ extension __TextureImpl<T,Shape,isArray,0,sampleCount,$(access),isShadow, 0,form __intrinsic_asm "$0.write($2, vec<uint,3>(($1).xyz))"; break; case $(SLANG_TEXTURE_CUBE): + static_assert(isArray == 0, "Unsupported 'Store' of 'texture cube array' for 'metal' target"); if (isShadow == 1) { - if (isArray == 1) - // void write(Tv color, uint2 coord, uint face, uint array, uint lod = 0) const - __intrinsic_asm "$0.write($2, vec<uint,2>(($1).xy), uint(($1).z)%6, uint(($1).z)/6)"; - else - // void write(Tv color, uint2 coord, uint face, uint lod = 0) const - __intrinsic_asm "$0.write($2, vec<uint,2>(($1).xy), uint(($1).z))"; + // void write(Tv color, uint2 coord, uint face, uint lod = 0) const + __intrinsic_asm "$0.write($2, vec<uint,2>(($1).xy), uint(($1).z), uint(($1).w))"; } else { - if (isArray == 1) - // void write(Tv color, uint2 coord, uint face, uint array, uint lod = 0) const - __intrinsic_asm "$0.write($2, vec<uint,2>(($1).xy), uint(($1).z)%6, uint(($1).z)/6)"; - else - // void write(Tv color, uint2 coord, uint face, uint lod = 0) const - __intrinsic_asm "$0.write($2, vec<uint,2>(($1).xy), uint(($1).z))"; + // void write(Tv color, uint2 coord, uint face, uint lod = 0) const + __intrinsic_asm "$0.write($2, vec<uint,2>(($1).xy), uint(($1).z), uint(($1).w))"; } break; } |
