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-rw-r--r--source/core/slang-com-ptr.h57
1 files changed, 22 insertions, 35 deletions
diff --git a/source/core/slang-com-ptr.h b/source/core/slang-com-ptr.h
index 9f6651306..765edbee5 100644
--- a/source/core/slang-com-ptr.h
+++ b/source/core/slang-com-ptr.h
@@ -8,17 +8,17 @@
namespace Slang {
-/*! \brief ComPtr is a simple smart pointer that manages types which implement COM based interfaces.
+/*! \brief ComPtr is a simple smart pointer that manages types which implement COM based interfaces.
\details A class that implements a COM, must derive from the IUnknown interface or a type that matches
it's layout exactly (such as IForwardUnknown). Trying to use this template with a class that doesn't follow
-these rules, will lead to undefined behavior.
-This is a 'strong' pointer type, and will AddRef when a non null pointer is set and Release when the pointer
-leaves scope.
+these rules, will lead to undefined behavior.
+This is a 'strong' pointer type, and will AddRef when a non null pointer is set and Release when the pointer
+leaves scope.
Using 'detach' allows a pointer to be removed from the management of the ComPtr.
To set the smart pointer to null, there is the method setNull, or alternatively just assign SLANG_NULL/nullptr.
One edge case using the template is that sometimes you want access as a pointer to a pointer. Sometimes this
-is to write into the smart pointer, other times to pass as an array. To handle these different behaviors
+is to write into the smart pointer, other times to pass as an array. To handle these different behaviors
there are the methods readRef and writeRef, which are used instead of the & (ref) operator. For example
\code
@@ -31,7 +31,7 @@ ComPtr<ID3D12Resource> resources[3];
doSomething(resources[0].readRef(), SLANG_COUNT_OF(resource));
\endcode
-A more common scenario writing to the pointer
+A more common scenario writing to the pointer
\code
IUnknown* unk = ...;
@@ -40,35 +40,29 @@ ComPtr<ID3D12Resource> resource;
Result res = unk->QueryInterface(resource.writeRef());
\endcode
*/
-
-struct Guid
-{
- uint32_t data1; ///< Low field of the timestamp
- uint16_t data2; ///< Middle field of the timestamp
- uint16_t data3; ///< High field of the timestamp with multiplexed version number
- uint8_t data4[8]; ///< 0, 1 = clock_seq_hi_and_reserved, clock_seq_low, followed by 'spatially unique node' (48 bits)
-};
+
+typedef SlangUUID Guid;
SLANG_FORCE_INLINE bool operator==(const Guid& aIn, const Guid& bIn)
{
- // Use the largest type the honors the alignment of Guid
- typedef uint32_t CmpType;
- struct GuidCompare
+ // Use the largest type the honors the alignment of Guid
+ typedef uint32_t CmpType;
+ union GuidCompare
{
Guid guid;
- CmpType data[sizeof(Guid) / sizeof(CmpType)];
+ CmpType data[sizeof(Guid) / sizeof(CmpType)];
};
- // Type pun - so compiler can 'see' the pun and not break aliasing rules
+ // Type pun - so compiler can 'see' the pun and not break aliasing rules
const CmpType* a = reinterpret_cast<const GuidCompare&>(aIn).data;
const CmpType* b = reinterpret_cast<const GuidCompare&>(bIn).data;
- // Make the guid comparison a single branch, by not using short circuit
- return ((a[0] ^ b[0]) | (a[1] ^ b[1]) | (a[2] ^ b[2]) | (a[3] ^ b[3])) == 0;
-}
+ // Make the guid comparison a single branch, by not using short circuit
+ return ((a[0] ^ b[0]) | (a[1] ^ b[1]) | (a[2] ^ b[2]) | (a[3] ^ b[3])) == 0;
+}
SLANG_FORCE_INLINE bool operator!=(const Guid& a, const Guid& b)
{
return !(a == b);
-}
+}
// Allows for defining of a GUID that works in C++ and C which defines in a format similar to microsofts INTERFACE style
// MIDL_INTERFACE("00000000-0000-0000-C000-00 00 00 00 00 46")
@@ -84,16 +78,9 @@ SLANG_FORCE_INLINE bool operator!=(const Guid& a, const Guid& b)
// Compatible with Microsoft IUnknown
static const Guid IID_IComUnknown = SLANG_MAKE_GUID(00000000, 0000, 0000, C000, 000000000046);
-/// ! Must be kept in sync with IUnknown
-class IComUnknown
-{
-public:
- virtual SLANG_NO_THROW Result SLANG_MCALL queryInterface(const Guid& iid, void* objOut) = 0;
- virtual SLANG_NO_THROW uint32_t SLANG_MCALL addRef() = 0;
- virtual SLANG_NO_THROW uint32_t SLANG_MCALL release() = 0;
-};
+typedef ISlangUnknown IComUnknown;
-// Enum to force initializing as an attach (without adding a reference)
+// Enum to force initializing as an attach (without adding a reference)
enum InitAttach
{
INIT_ATTACH
@@ -139,7 +126,7 @@ public:
/// For making method invocations through the smart pointer work through the dumb pointer
SLANG_FORCE_INLINE T* operator->() const { return m_ptr; }
- /// Assign
+ /// Assign
SLANG_FORCE_INLINE const ThisType &operator=(const ThisType& rhs);
/// Assign from dumb ptr
SLANG_FORCE_INLINE T* operator=(T* in);
@@ -202,7 +189,7 @@ T* ComPtr<T>::operator=(T* ptr)
{
if (ptr) ((Ptr)ptr)->addRef();
if (m_ptr) ((Ptr)m_ptr)->release();
- m_ptr = ptr;
+ m_ptr = ptr;
return m_ptr;
}
//----------------------------------------------------------------------------
@@ -214,6 +201,6 @@ void ComPtr<T>::swap(ThisType& rhs)
rhs.m_ptr = tmp;
}
-} // namespace Slang
+} // namespace Slang
#endif // SLANG_COM_PTR_H