diff options
Diffstat (limited to 'source/core/link.h')
| -rw-r--r-- | source/core/link.h | 334 |
1 files changed, 0 insertions, 334 deletions
diff --git a/source/core/link.h b/source/core/link.h deleted file mode 100644 index f74a250b9..000000000 --- a/source/core/link.h +++ /dev/null @@ -1,334 +0,0 @@ -#ifndef CORE_LIB_LINK_H -#define CORE_LIB_LINK_H - -#include "Common.h" -#include "Exception.h" - -namespace Slang -{ - template<typename T> - class LinkedList; - - template<typename T> - class LinkedNode - { - template<typename T1> - friend class LinkedList; - private: - LinkedNode<T> *pPrev, *pNext; - LinkedList<T> * FLink; - public: - T Value; - LinkedNode (LinkedList<T> * lnk):FLink(lnk) - { - pPrev = pNext = 0; - }; - LinkedNode<T> * GetPrevious() - { - return pPrev; - }; - LinkedNode<T> * GetNext() - { - return pNext; - }; - LinkedNode<T> * InsertAfter(const T & nData) - { - LinkedNode<T> * n = new LinkedNode<T>(FLink); - n->Value = nData; - n->pPrev = this; - n->pNext = this->pNext; - LinkedNode<T> *npp = n->pNext; - if (npp) - { - npp->pPrev = n; - } - pNext = n; - if (!n->pNext) - FLink->FTail = n; - FLink->FCount ++; - return n; - }; - LinkedNode<T> * InsertBefore(const T & nData) - { - LinkedNode<T> * n = new LinkedNode<T>(FLink); - n->Value = nData; - n->pPrev = pPrev; - n->pNext = this; - pPrev = n; - LinkedNode<T> *npp = n->pPrev; - if (npp) - npp->pNext = n; - if (!n->pPrev) - FLink->FHead = n; - FLink->FCount ++; - return n; - }; - void Delete() - { - if (pPrev) - pPrev->pNext = pNext; - if (pNext) - pNext->pPrev = pPrev; - FLink->FCount --; - if (FLink->FHead == this) - { - FLink->FHead = pNext; - } - if (FLink->FTail == this) - { - FLink->FTail = pPrev; - } - delete this; - } - }; - template<typename T> - class LinkedList - { - template<typename T1> - friend class LinkedNode; - private: - LinkedNode<T> * FHead, *FTail; - int FCount; - public: - class Iterator - { - public: - LinkedNode<T> * Current, *Next; - void SetCurrent(LinkedNode<T> * cur) - { - Current = cur; - if (Current) - Next = Current->GetNext(); - else - Next = 0; - } - Iterator() - { - Current = Next = 0; - } - Iterator(LinkedNode<T> * cur) - { - SetCurrent(cur); - } - T & operator *() const - { - return Current->Value; - } - Iterator& operator ++() - { - SetCurrent(Next); - return *this; - } - Iterator operator ++(int) - { - Iterator rs = *this; - SetCurrent(Next); - return rs; - } - bool operator != (const Iterator & iter) const - { - return Current != iter.Current; - } - bool operator == (const Iterator & iter) const - { - return Current == iter.Current; - } - }; - Iterator begin() const - { - return Iterator(FHead); - } - Iterator end() const - { - return Iterator(0); - } - public: - LinkedList() : FHead(0), FTail(0), FCount(0) - { - } - ~LinkedList() - { - Clear(); - } - LinkedList(const LinkedList<T> & link) : FHead(0), FTail(0), FCount(0) - { - this->operator=(link); - } - LinkedList(LinkedList<T> && link) : FHead(0), FTail(0), FCount(0) - { - this->operator=(_Move(link)); - } - LinkedList<T> & operator = (LinkedList<T> && link) - { - if (FHead != 0) - Clear(); - FHead = link.FHead; - FTail = link.FTail; - FCount = link.FCount; - link.FHead = 0; - link.FTail = 0; - link.FCount = 0; - for (auto node = FHead; node; node = node->GetNext()) - node->FLink = this; - return *this; - } - LinkedList<T> & operator = (const LinkedList<T> & link) - { - if (FHead != 0) - Clear(); - auto p = link.FHead; - while (p) - { - AddLast(p->Value); - p = p->GetNext(); - } - return *this; - } - template<typename IteratorFunc> - void ForEach(const IteratorFunc & f) - { - auto p = FHead; - while (p) - { - f(p->Value); - p = p->GetNext(); - } - } - LinkedNode<T> * GetNode(int x) - { - LinkedNode<T> *pCur = FHead; - for (int i=0;i<x;i++) - { - if (pCur) - pCur = pCur->pNext; - else - throw "Index out of range"; - } - return pCur; - }; - LinkedNode<T> * Find(const T& fData) - { - for (LinkedNode<T> * pCur = FHead; pCur; pCur = pCur->pNext) - { - if (pCur->Value == fData) - return pCur; - } - return 0; - }; - LinkedNode<T> * FirstNode() const - { - return FHead; - }; - T & First() const - { - if (!FHead) - throw IndexOutofRangeException("LinkedList: index out of range."); - return FHead->Value; - } - T & Last() const - { - if (!FTail) - throw IndexOutofRangeException("LinkedList: index out of range."); - return FTail->Value; - } - LinkedNode<T> * LastNode() const - { - return FTail; - }; - LinkedNode<T> * AddLast(const T & nData) - { - LinkedNode<T> * n = new LinkedNode<T>(this); - n->Value = nData; - n->pPrev = FTail; - if (FTail) - FTail->pNext = n; - n->pNext = 0; - FTail = n; - if (!FHead) - FHead = n; - FCount ++; - return n; - }; - // Insert a blank node - LinkedNode<T> * AddLast() - { - LinkedNode<T> * n = new LinkedNode<T>(this); - n->pPrev = FTail; - if (FTail) - FTail->pNext = n; - n->pNext = 0; - FTail = n; - if (!FHead) - FHead = n; - FCount ++; - return n; - }; - LinkedNode<T> * AddFirst(const T& nData) - { - LinkedNode<T> *n = new LinkedNode<T>(this); - n->Value = nData; - n->pPrev = 0; - n->pNext = FHead; - if (FHead) - FHead->pPrev = n; - FHead = n; - if (!FTail) - FTail = n; - FCount ++; - return n; - }; - void Delete(LinkedNode<T>*n, int Count = 1) - { - LinkedNode<T> *n1,*n2 = 0, *tn; - n1 = n->pPrev; - tn = n; - int numDeleted = 0; - for (int i=0; i<Count; i++) - { - n2 = tn->pNext; - delete tn; - tn = n2; - numDeleted++; - if (tn == 0) - break; - } - if (n1) - n1->pNext = n2; - else - FHead = n2; - if (n2) - n2->pPrev = n1; - else - FTail = n1; - FCount -= numDeleted; - } - void Clear() - { - for (LinkedNode<T> *n = FHead; n; ) - { - LinkedNode<T> * tmp = n->pNext; - delete n; - n = tmp; - } - FHead = 0; - FTail = 0; - FCount = 0; - } - List<T> ToList() const - { - List<T> rs; - rs.Reserve(FCount); - for (auto & item : *this) - { - rs.Add(item); - } - return rs; - } - int Count() - { - return FCount; - } - }; -} - -#endif |
