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-rw-r--r--source/compiler-core/slang-downstream-compiler.h3
-rw-r--r--source/compiler-core/slang-dxc-compiler.cpp3
2 files changed, 4 insertions, 2 deletions
diff --git a/source/compiler-core/slang-downstream-compiler.h b/source/compiler-core/slang-downstream-compiler.h
index 5365b9839..c23a6eff0 100644
--- a/source/compiler-core/slang-downstream-compiler.h
+++ b/source/compiler-core/slang-downstream-compiler.h
@@ -260,6 +260,9 @@ struct DownstreamCompileOptions
/// Profile name to use, only required for compiles that need to compile against a a specific
/// profiles. Profile names are tied to compilers and targets.
TerminatedCharSlice profileName;
+ // According to DirectX Raytracing Specification, PAQs are supported in Shader Model 6.7 and
+ // above
+ bool enablePAQ = false;
/// The stage being compiled for
SlangStage stage = SLANG_STAGE_NONE;
diff --git a/source/compiler-core/slang-dxc-compiler.cpp b/source/compiler-core/slang-dxc-compiler.cpp
index 065ee4145..0d4bc0a59 100644
--- a/source/compiler-core/slang-dxc-compiler.cpp
+++ b/source/compiler-core/slang-dxc-compiler.cpp
@@ -479,8 +479,7 @@ SlangResult DXCDownstreamCompiler::compile(const CompileOptions& inOptions, IArt
args.add(compilerSpecific[i]);
}
- // This can be re-enabled when we add PAQs: https://github.com/shader-slang/slang/issues/3448
- const bool enablePAQs = false;
+ bool enablePAQs = options.enablePAQ;
if (!enablePAQs)
args.add(L"-disable-payload-qualifiers");
else