diff options
Diffstat (limited to 'prelude')
| -rw-r--r-- | prelude/slang-cpp-prelude.h | 4 | ||||
| -rw-r--r-- | prelude/slang-cpp-types.h | 11 |
2 files changed, 5 insertions, 10 deletions
diff --git a/prelude/slang-cpp-prelude.h b/prelude/slang-cpp-prelude.h index d476676ed..d47b0463c 100644 --- a/prelude/slang-cpp-prelude.h +++ b/prelude/slang-cpp-prelude.h @@ -49,6 +49,4 @@ # define SLANG_UNROLL #endif -#endif - -struct Context;
\ No newline at end of file +#endif
\ No newline at end of file diff --git a/prelude/slang-cpp-types.h b/prelude/slang-cpp-types.h index 311fa667d..7e951fd63 100644 --- a/prelude/slang-cpp-types.h +++ b/prelude/slang-cpp-types.h @@ -822,14 +822,11 @@ struct ComputeVaryingInput uint3 endGroupID; ///< Non inclusive end groupID }; -/* Type that defines the uniform entry point params. The actual content of this type is dependent on the entry point parameters, and can be -found via reflection or defined such that it matches the shader appropriately. -*/ -struct UniformEntryPointParams; -struct UniformState; +// The uniformEntryPointParams and uniformState must be set to structures that match layout that the kernel expects. +// This can be determined via reflection for example. -typedef void(*ComputeThreadFunc)(ComputeThreadVaryingInput* varyingInput, UniformEntryPointParams* uniformEntryPointParams, UniformState* uniformState); -typedef void(*ComputeFunc)(ComputeVaryingInput* varyingInput, UniformEntryPointParams* uniformEntryPointParams, UniformState* uniformState); +typedef void(*ComputeThreadFunc)(ComputeThreadVaryingInput* varyingInput, void* uniformEntryPointParams, void* uniformState); +typedef void(*ComputeFunc)(ComputeVaryingInput* varyingInput, void* uniformEntryPointParams, void* uniformState); #ifdef SLANG_PRELUDE_NAMESPACE } |
