diff options
Diffstat (limited to 'examples')
| -rw-r--r-- | examples/gpu-printing/gpu-printing.cpp | 2 | ||||
| -rw-r--r-- | examples/hello-world/main.cpp | 3 | ||||
| -rw-r--r-- | examples/shader-toy/main.cpp | 4 |
3 files changed, 4 insertions, 5 deletions
diff --git a/examples/gpu-printing/gpu-printing.cpp b/examples/gpu-printing/gpu-printing.cpp index 7503c8e03..f1e842e95 100644 --- a/examples/gpu-printing/gpu-printing.cpp +++ b/examples/gpu-printing/gpu-printing.cpp @@ -3,6 +3,8 @@ #include <assert.h> +#include <string.h> + // This file implements the CPU side of a simple GPU printing // library. The CPU code is responsible for scanning through // buffers of "print commands" produced by GPU shaders, and diff --git a/examples/hello-world/main.cpp b/examples/hello-world/main.cpp index 7b43abcab..b3bee9c07 100644 --- a/examples/hello-world/main.cpp +++ b/examples/hello-world/main.cpp @@ -322,8 +322,7 @@ Slang::Result initialize() swapchainDesc.height = gWindowHeight; swapchainDesc.imageCount = kSwapchainImageCount; swapchainDesc.queue = gQueue; - gfx::WindowHandle windowHandle; - memcpy(&windowHandle, &gWindow->getNativeHandle(), sizeof(windowHandle)); + gfx::WindowHandle windowHandle = gWindow->getNativeHandle().convert<gfx::WindowHandle>(); gSwapchain = gDevice->createSwapchain(swapchainDesc, windowHandle); IFramebufferLayout::AttachmentLayout renderTargetLayout = {gSwapchain->getDesc().format, 1}; diff --git a/examples/shader-toy/main.cpp b/examples/shader-toy/main.cpp index 70bff13a8..27fdf4daa 100644 --- a/examples/shader-toy/main.cpp +++ b/examples/shader-toy/main.cpp @@ -442,9 +442,7 @@ Result initialize() swapchainDesc.height = gWindowHeight; swapchainDesc.imageCount = kSwapchainImageCount; swapchainDesc.queue = gQueue; - gfx::WindowHandle windowHandle; - memcpy(&windowHandle, &gWindow->getNativeHandle(), sizeof(windowHandle)); - gSwapchain = gDevice->createSwapchain(swapchainDesc, windowHandle); + gSwapchain = gDevice->createSwapchain(swapchainDesc, gWindow->getNativeHandle().convert<gfx::WindowHandle>()); IFramebufferLayout::AttachmentLayout renderTargetLayout = {gSwapchain->getDesc().format, 1}; IFramebufferLayout::AttachmentLayout depthLayout = {gfx::Format::D_Float32, 1}; |
