diff options
Diffstat (limited to 'examples/platform-test')
| -rw-r--r-- | examples/platform-test/main.cpp | 115 |
1 files changed, 81 insertions, 34 deletions
diff --git a/examples/platform-test/main.cpp b/examples/platform-test/main.cpp index 865e4eab7..7949d90c1 100644 --- a/examples/platform-test/main.cpp +++ b/examples/platform-test/main.cpp @@ -1,62 +1,91 @@ +#include "core/slang-basic.h" #include "examples/example-base/example-base.h" #include "platform/window.h" +#include "slang-com-ptr.h" +#include "slang-rhi.h" #include "slang.h" -using namespace gfx; +#include <cstdio> + +using namespace rhi; using namespace Slang; struct PlatformTest : public WindowedAppBase { - void onSizeChanged() { printf("onSizeChanged\n"); } + void onSizeChanged() + { + printf("onSizeChanged\n"); + fflush(stdout); + } - void onFocus() { printf("onFocus\n"); } + void onFocus() + { + printf("onFocus\n"); + fflush(stdout); + } - void onLostFocus() { printf("onLostFocus\n"); } + void onLostFocus() + { + printf("onLostFocus\n"); + fflush(stdout); + } void onKeyDown(platform::KeyEventArgs args) { printf("onKeyDown(key=0x%02x, buttons=0x%02x)\n", (uint32_t)args.key, args.buttons); + fflush(stdout); } void onKeyUp(platform::KeyEventArgs args) { - printf("okKeyUp(key=0x%02x, buttons=0x%02x)\n", (uint32_t)args.key, args.buttons); + printf("onKeyUp(key=0x%02x, buttons=0x%02x)\n", (uint32_t)args.key, args.buttons); + fflush(stdout); } void onKeyPress(platform::KeyEventArgs args) { printf("onKeyPress(keyChar=0x%02x)\n", args.keyChar); + fflush(stdout); } void onMouseMove(platform::MouseEventArgs args) { - printf( - "onMouseMove(x=%d, y=%d, delta=%d, buttons=0x%02x\n", - args.x, - args.y, - args.delta, - args.buttons); + // Throttle mouse move events using a simple counter + static int mouseMoveCounter = 0; + mouseMoveCounter++; + if (mouseMoveCounter % 50 == 0) // Only print every 50th mouse move event + { + printf( + "onMouseMove(x=%d, y=%d, delta=%d, buttons=0x%02x)\n", + args.x, + args.y, + args.delta, + args.buttons); + fflush(stdout); + } } void onMouseDown(platform::MouseEventArgs args) { printf( - "onMouseDown(x=%d, y=%d, delta=%d, buttons=0x%02x\n", + "onMouseDown(x=%d, y=%d, delta=%d, buttons=0x%02x)\n", args.x, args.y, args.delta, args.buttons); + fflush(stdout); } void onMouseUp(platform::MouseEventArgs args) { printf( - "onMouseUp(x=%d, y=%d, delta=%d, buttons=0x%02x\n", + "onMouseUp(x=%d, y=%d, delta=%d, buttons=0x%02x)\n", args.x, args.y, args.delta, args.buttons); + fflush(stdout); } void onMouseWheel(platform::MouseEventArgs args) @@ -67,6 +96,7 @@ struct PlatformTest : public WindowedAppBase args.y, args.delta, args.buttons); + fflush(stdout); } Slang::Result initialize() @@ -77,6 +107,9 @@ struct PlatformTest : public WindowedAppBase SLANG_ASSERT(isTestMode() || gWindow); if (gWindow) { + printf("Setting up event handlers...\n"); + fflush(stdout); + gWindow->events.sizeChanged = [this]() { onSizeChanged(); }; gWindow->events.focus = [this]() { onFocus(); }; gWindow->events.lostFocus = [this]() { onLostFocus(); }; @@ -90,33 +123,47 @@ struct PlatformTest : public WindowedAppBase gWindow->events.mouseUp = [this](const platform::MouseEventArgs& e) { onMouseUp(e); }; gWindow->events.mouseWheel = [this](const platform::MouseEventArgs& e) { onMouseWheel(e); }; + printf("Event handlers set up successfully.\n"); + } + else + { + printf("No window available for event setup.\n"); + fflush(stdout); } return SLANG_OK; } - virtual void renderFrame(int frameBufferIndex) override + virtual void renderFrame(ITexture* texture) override { - ComPtr<ICommandBuffer> commandBuffer = - gTransientHeaps[frameBufferIndex]->createCommandBuffer(); - - auto renderEncoder = - commandBuffer->encodeRenderCommands(gRenderPass, gFramebuffers[frameBufferIndex]); - - gfx::Viewport viewport = {}; - viewport.maxZ = 1.0f; - viewport.extentX = (float)windowWidth; - viewport.extentY = (float)windowHeight; - renderEncoder->setViewportAndScissor(viewport); - - renderEncoder->endEncoding(); - commandBuffer->close(); - gQueue->executeCommandBuffer(commandBuffer); - - // We may not have a swapchain if we're running in test mode - SLANG_ASSERT(isTestMode() || gSwapchain); - if (gSwapchain) - gSwapchain->present(); + auto commandEncoder = gQueue->createCommandEncoder(); + + ComPtr<ITextureView> textureView = gDevice->createTextureView(texture, {}); + RenderPassColorAttachment colorAttachment = {}; + colorAttachment.view = textureView; + colorAttachment.loadOp = LoadOp::Clear; + + RenderPassDesc renderPass = {}; + renderPass.colorAttachments = &colorAttachment; + renderPass.colorAttachmentCount = 1; + + auto renderEncoder = commandEncoder->beginRenderPass(renderPass); + + RenderState renderState = {}; + renderState.viewports[0] = Viewport::fromSize(windowWidth, windowHeight); + renderState.viewportCount = 1; + renderState.scissorRects[0] = ScissorRect::fromSize(windowWidth, windowHeight); + renderState.scissorRectCount = 1; + + renderEncoder->setRenderState(renderState); + + renderEncoder->end(); + gQueue->submit(commandEncoder->finish()); + + if (!isTestMode()) + { + gSurface->present(); + } } }; |
