diff options
Diffstat (limited to 'examples/hello/hello.slang')
| -rw-r--r-- | examples/hello/hello.slang | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/examples/hello/hello.slang b/examples/hello/hello.slang new file mode 100644 index 000000000..d563aab88 --- /dev/null +++ b/examples/hello/hello.slang @@ -0,0 +1,73 @@ +// shaders.spire + +cbuffer Uniforms +{ + float4x4 modelViewProjection; +} + +struct AssembledVertex +{ + float3 position; + float3 color; +}; + +struct CoarseVertex +{ + float3 color; +}; + +struct Fragment +{ + float4 color; +}; + + +// Vertex Shader + +struct VertexStageInput +{ + AssembledVertex assembledVertex : A; +}; + +struct VertexStageOutput +{ + CoarseVertex coarseVertex : CoarseVertex; + float4 sv_position : SV_Position; +}; + +VertexStageOutput vertexMain(VertexStageInput input) +{ + VertexStageOutput output; + + float3 position = input.assembledVertex.position; + float3 color = input.assembledVertex.color; + + output.coarseVertex.color = color; + output.sv_position = mul(modelViewProjection, float4(position, 1.0)); + + return output; +} + +// Fragment Shader + +struct FragmentStageInput +{ + CoarseVertex coarseVertex : CoarseVertex; +}; + +struct FragmentStageOutput +{ + Fragment fragment : SV_Target; +}; + +FragmentStageOutput fragmentMain(FragmentStageInput input) +{ + FragmentStageOutput output; + + float3 color = input.coarseVertex.color; + + output.fragment.color = float4(color, 1.0); + + return output; +} + |
