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Diffstat (limited to 'docs/target-compatibility.md')
| -rw-r--r-- | docs/target-compatibility.md | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/docs/target-compatibility.md b/docs/target-compatibility.md index 54d7bf997..6fda4ceed 100644 --- a/docs/target-compatibility.md +++ b/docs/target-compatibility.md @@ -1,7 +1,6 @@ Slang Target Compatibility ========================== - Shader Model (SM) numbers are D3D Shader Model versions, unless explicitly stated otherwise. OpenGL compatibility is not listed here, because OpenGL isn't an officially supported target. @@ -203,8 +202,6 @@ uint64_t RWByteAddressBuffer::InterlockedMinU64(uint byteAddress, uint64_t value uint64_t RWByteAddressBuffer::InterlockedAndU64(uint byteAddress, uint64_t value); uint64_t RWByteAddressBuffer::InterlockedOrU64(uint byteAddress, uint64_t value); uint64_t RWByteAddressBuffer::InterlockedXorU64(uint byteAddress, uint64_t value); - - ``` On HLSL based targets this functionality is achieved using [NVAPI](https://developer.nvidia.com/nvapi). Support for NVAPI is described |
