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+# Building Slang From Source
+
+## Get the Source Code
+
+Clone [this](https://github.com/shader-slang/slang) repository, and then run:
+
+ git submodule update --init
+
+The submodule update step is required to pull in the copy of the `glslang` compiler that we currently use for generating SPIR-V.
+
+## Using Visual Studio
+
+Building from source is really only well supported for Windows users with Visual Studio 2015 or later.
+If you are on Windows, then open `slang.sln` and build your desired platform/configuration.
+
+## Linux
+
+For Linux, we include a simple `Makefile`, but it is not designed to be used for active development (e.g., dependency tracking is not handled).