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-rw-r--r--build/visual-studio/gfx/gfx.vcxproj2
-rw-r--r--build/visual-studio/gfx/gfx.vcxproj.filters6
2 files changed, 8 insertions, 0 deletions
diff --git a/build/visual-studio/gfx/gfx.vcxproj b/build/visual-studio/gfx/gfx.vcxproj
index 313125919..30e38a878 100644
--- a/build/visual-studio/gfx/gfx.vcxproj
+++ b/build/visual-studio/gfx/gfx.vcxproj
@@ -189,6 +189,7 @@
<ClInclude Include="..\..\..\tools\gfx\d3d12\descriptor-heap-d3d12.h" />
<ClInclude Include="..\..\..\tools\gfx\d3d12\render-d3d12.h" />
<ClInclude Include="..\..\..\tools\gfx\d3d12\resource-d3d12.h" />
+ <ClInclude Include="..\..\..\tools\gfx\debug-layer.h" />
<ClInclude Include="..\..\..\tools\gfx\flag-combiner.h" />
<ClInclude Include="..\..\..\tools\gfx\immediate-renderer-base.h" />
<ClInclude Include="..\..\..\tools\gfx\nvapi\nvapi-include.h" />
@@ -216,6 +217,7 @@
<ClCompile Include="..\..\..\tools\gfx\d3d12\descriptor-heap-d3d12.cpp" />
<ClCompile Include="..\..\..\tools\gfx\d3d12\render-d3d12.cpp" />
<ClCompile Include="..\..\..\tools\gfx\d3d12\resource-d3d12.cpp" />
+ <ClCompile Include="..\..\..\tools\gfx\debug-layer.cpp" />
<ClCompile Include="..\..\..\tools\gfx\flag-combiner.cpp" />
<ClCompile Include="..\..\..\tools\gfx\immediate-renderer-base.cpp" />
<ClCompile Include="..\..\..\tools\gfx\nvapi\nvapi-util.cpp" />
diff --git a/build/visual-studio/gfx/gfx.vcxproj.filters b/build/visual-studio/gfx/gfx.vcxproj.filters
index 9065b785f..8920d30a6 100644
--- a/build/visual-studio/gfx/gfx.vcxproj.filters
+++ b/build/visual-studio/gfx/gfx.vcxproj.filters
@@ -39,6 +39,9 @@
<ClInclude Include="..\..\..\tools\gfx\d3d12\resource-d3d12.h">
<Filter>Header Files</Filter>
</ClInclude>
+ <ClInclude Include="..\..\..\tools\gfx\debug-layer.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
<ClInclude Include="..\..\..\tools\gfx\flag-combiner.h">
<Filter>Header Files</Filter>
</ClInclude>
@@ -116,6 +119,9 @@
<ClCompile Include="..\..\..\tools\gfx\d3d12\resource-d3d12.cpp">
<Filter>Source Files</Filter>
</ClCompile>
+ <ClCompile Include="..\..\..\tools\gfx\debug-layer.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
<ClCompile Include="..\..\..\tools\gfx\flag-combiner.cpp">
<Filter>Source Files</Filter>
</ClCompile>