diff options
| -rw-r--r-- | source/slang/slang-ir-translate-global-varying-var.cpp | 33 | ||||
| -rw-r--r-- | tests/glsl/interface-block.glsl | 14 |
2 files changed, 32 insertions, 15 deletions
diff --git a/source/slang/slang-ir-translate-global-varying-var.cpp b/source/slang/slang-ir-translate-global-varying-var.cpp index c899de653..6b8c4842b 100644 --- a/source/slang/slang-ir-translate-global-varying-var.cpp +++ b/source/slang/slang-ir-translate-global-varying-var.cpp @@ -184,13 +184,6 @@ struct GlobalVarTranslationContext } else { - if (!hasExistingLayout) - { - fieldTypeLayoutBuilder.addResourceUsage( - LayoutResourceKind::VaryingInput, - LayoutSize(1)); - } - // Start off the offset as nextOffset. If the global "in"s have existing // offsetAttr's, we will add the offsets from those as well. auto resInfo = @@ -290,8 +283,27 @@ struct GlobalVarTranslationContext auto key = builder.createStructKey(); auto ptrType = as<IRPtrTypeBase>(output->getDataType()); builder.createStructField(resultType, key, ptrType->getValueType()); - IRTypeLayout::Builder fieldTypeLayout(&builder); - IRVarLayout::Builder varLayoutBuilder(&builder, fieldTypeLayout.build()); + + IRTypeLayout::Builder fieldTypeLayoutBuilder(&builder); + IRTypeLayout* fieldTypeLayout = nullptr; + bool hasExistingLayout = false; + if (auto existingLayoutDecoration = + output->findDecoration<IRLayoutDecoration>()) + { + if (auto existingVarLayout = + as<IRVarLayout>(existingLayoutDecoration->getLayout())) + { + fieldTypeLayout = existingVarLayout->getTypeLayout(); + hasExistingLayout = true; + } + } + + if (!hasExistingLayout) + { + fieldTypeLayout = fieldTypeLayoutBuilder.build(); + } + + IRVarLayout::Builder varLayoutBuilder(&builder, fieldTypeLayout); varLayoutBuilder.setStage(entryPointDecor->getProfile().getStage()); if (auto semanticDecor = output->findDecoration<IRSemanticDecoration>()) { @@ -301,9 +313,6 @@ struct GlobalVarTranslationContext } else { - fieldTypeLayout.addResourceUsage( - LayoutResourceKind::VaryingOutput, - LayoutSize(1)); if (auto layoutDecor = findVarLayout(output)) { if (auto offsetAttr = diff --git a/tests/glsl/interface-block.glsl b/tests/glsl/interface-block.glsl index 3d18db6c7..8378de7bf 100644 --- a/tests/glsl/interface-block.glsl +++ b/tests/glsl/interface-block.glsl @@ -1,7 +1,10 @@ //TEST:SIMPLE(filecheck=CHECK_GLSL): -target glsl -stage fragment -entry fragmentMain -allow-glsl //CHECK_GLSL: layout(location = 0) -//CHECK_GLSL: out vec4 entryPointParam_fragmentMain_out1_0; +//CHECK_GLSL: out vec4 entryPointParam_fragmentMain_cd_out1_0; + +//CHECK_GLSL: layout(location = 1) +//CHECK_GLSL: out vec4 entryPointParam_fragmentMain_cd_out2_0; //CHECK_GLSL: layout(location = 0) //CHECK_GLSL: in vec2 vd_texcoord_0_0; @@ -28,10 +31,15 @@ in VertexData innerData inner; } vd; -out vec4 out1; +out ColorData +{ + vec4 out1; + vec4 out2; +} cd; void fragmentMain() { - out1 = vec4(vd.texcoord_0, vd.texcoord_1.x, vd.inner.texcoord_2.y); + cd.out1 = vec4(vd.texcoord_0, vd.texcoord_1.x, vd.inner.texcoord_2.y); + cd.out2 = vec4(vd.texcoord_1, vd.texcoord_0.x, vd.inner.texcoord_2.y); } |
