diff options
| -rw-r--r-- | source/slang/legalize-types.cpp | 4 | ||||
| -rw-r--r-- | tests/compute/buffer-type-splitting.slang | 29 | ||||
| -rw-r--r-- | tests/compute/buffer-type-splitting.slang.expected.txt | 4 | ||||
| -rw-r--r-- | tools/render-test/render-d3d11.cpp | 10 |
4 files changed, 47 insertions, 0 deletions
diff --git a/source/slang/legalize-types.cpp b/source/slang/legalize-types.cpp index 76fda18e3..d0cf2ab69 100644 --- a/source/slang/legalize-types.cpp +++ b/source/slang/legalize-types.cpp @@ -91,6 +91,10 @@ static bool isResourceType(Type* type) { return true; } + else if(auto untypedBufferType = type->As<UntypedBufferResourceType>()) + { + return true; + } // TODO: need more comprehensive coverage here diff --git a/tests/compute/buffer-type-splitting.slang b/tests/compute/buffer-type-splitting.slang new file mode 100644 index 000000000..c7577a0b2 --- /dev/null +++ b/tests/compute/buffer-type-splitting.slang @@ -0,0 +1,29 @@ +//TEST(compute):COMPARE_COMPUTE: +//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):dxbinding(0),glbinding(0),out +//TEST_INPUT:ubuffer(data=[0 2 3 3]):dxbinding(1),glbinding(1) +//TEST_INPUT:ubuffer(data=[4 5 6 7]):dxbinding(2),glbinding(2) +//TEST_INPUT:ubuffer(data=[8 9 10 11]):dxbinding(3),glbinding(3) +//TEST_INPUT:ubuffer(data=[12 13 14 15]):dxbinding(4),glbinding(4) + +RWStructuredBuffer<int> outputBuffer; + +struct S +{ + RWByteAddressBuffer a; + RWByteAddressBuffer b; +}; +S s[2]; + +[numthreads(4, 1, 1)] +void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID) +{ + uint i = dispatchThreadID.x; + + int val = + s[0].a.Load(i * 4) + + s[1].a.Load(i * 4)*16 + + s[0].b.Load(i * 4)*256 + + s[1].b.Load(i * 4)*4096; + + outputBuffer[i] = val; +}
\ No newline at end of file diff --git a/tests/compute/buffer-type-splitting.slang.expected.txt b/tests/compute/buffer-type-splitting.slang.expected.txt new file mode 100644 index 000000000..4bc5fcbf9 --- /dev/null +++ b/tests/compute/buffer-type-splitting.slang.expected.txt @@ -0,0 +1,4 @@ +C840 +D952 +EA63 +FB73 diff --git a/tools/render-test/render-d3d11.cpp b/tools/render-test/render-d3d11.cpp index d0280a770..7d5c79b19 100644 --- a/tools/render-test/render-d3d11.cpp +++ b/tools/render-test/render-d3d11.cpp @@ -815,6 +815,16 @@ public: viewDesc.Buffer.Flags = 0; viewDesc.ViewDimension = D3D11_UAV_DIMENSION_BUFFER; viewDesc.Format = DXGI_FORMAT_UNKNOWN; + + if( bufferDesc.stride == 0 ) + { + // TODO: are there UAV cases we need to handle that are neither + // raw nor structured? RWBuffer<T> would be one... + + viewDesc.Buffer.Flags |= D3D11_BUFFER_UAV_FLAG_RAW; + viewDesc.Format = DXGI_FORMAT_R32_TYPELESS; + } + dxDevice->CreateUnorderedAccessView(bufferOut, &viewDesc, &viewOut); } if (bufferDesc.type != InputBufferType::ConstantBuffer) |
