diff options
| author | lucy96chen <47800040+lucy96chen@users.noreply.github.com> | 2022-10-17 17:38:59 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-10-17 17:38:59 -0700 |
| commit | 8add41a6e37994577d928bc312801ddfa1c33173 (patch) | |
| tree | 6ca5ef639a22c4e37c7287df1877cb5bf7ce691c /tools | |
| parent | 09408e32d7c0ccebf38fe31b5d2ddf4b1cd128e4 (diff) | |
Shader cache index implementation (#2452)
Diffstat (limited to 'tools')
| -rw-r--r-- | tools/gfx/persistent-shader-cache.cpp | 182 | ||||
| -rw-r--r-- | tools/gfx/persistent-shader-cache.h | 79 | ||||
| -rw-r--r-- | tools/gfx/renderer-shared.cpp | 7 | ||||
| -rw-r--r-- | tools/gfx/renderer-shared.h | 2 | ||||
| -rw-r--r-- | tools/slang-unit-test/unit-test-checksum.cpp | 32 | ||||
| -rw-r--r-- | tools/slang-unit-test/unit-test-digest-utils.cpp | 58 | ||||
| -rw-r--r-- | tools/slang-unit-test/unit-test-md5.cpp | 12 |
7 files changed, 332 insertions, 40 deletions
diff --git a/tools/gfx/persistent-shader-cache.cpp b/tools/gfx/persistent-shader-cache.cpp new file mode 100644 index 000000000..a378e0f4f --- /dev/null +++ b/tools/gfx/persistent-shader-cache.cpp @@ -0,0 +1,182 @@ +// slang-shader-cache-index.cpp +#include "persistent-shader-cache.h" + +#include "../../source/core/slang-digest-util.h" +#include "../../source/core/slang-io.h" +#include "../../source/core/slang-string-util.h" +#include "../../source/core/slang-file-system.h" + +namespace Slang +{ + +PersistentShaderCache::PersistentShaderCache(const Desc& inDesc) +{ + desc = inDesc; + + if (!desc.shaderCachePath.getBuffer()) + { + if (!desc.shaderCacheFileSystem) + { + // Only a path was provided, so we get a mutable file system + // using OSFileSystem::getMutableSingleton. + desc.shaderCacheFileSystem = OSFileSystem::getMutableSingleton(); + } + desc.shaderCacheFileSystem = new RelativeFileSystem(desc.shaderCacheFileSystem, desc.shaderCachePath); + } + + // If our shader cache has an underlying file system, check if it's mutable. If so, store a pointer + // to the mutable version in order to save new entries later. + if (desc.shaderCacheFileSystem) + { + desc.shaderCacheFileSystem->queryInterface(ISlangMutableFileSystem::getTypeGuid(), (void**)mutableShaderCacheFileSystem.writeRef()); + } + + loadCacheFromFile(); +} + +// Load a previous cache index saved to disk. If not found, create a new cache index +// and save it to disk as filename. +void PersistentShaderCache::loadCacheFromFile() +{ + ComPtr<ISlangBlob> indexBlob; + if (SLANG_FAILED(desc.shaderCacheFileSystem->loadFile(desc.cacheFilename.getBuffer(), indexBlob.writeRef()))) + { + // Cache index not found, so we'll create and save a new one. + if (mutableShaderCacheFileSystem) + { + mutableShaderCacheFileSystem->saveFile(desc.cacheFilename.getBuffer(), nullptr, 0); + return; + } + // Cache index not found and we can't save a new one due to the file system being immutable. + return; + } + + String indexString; + File::readAllText(desc.cacheFilename, indexString); + + List<UnownedStringSlice> lines; + StringUtil::calcLines(indexString.getUnownedSlice(), lines); + for (auto line : lines) + { + List<UnownedStringSlice> digests; + StringUtil::split(line, ' ', digests); // This will return our two hashes as two elements in digests. + auto dependencyDigest = DigestUtil::fromString(digests[0]); + auto astDigest = DigestUtil::fromString(digests[1]); + + ShaderCacheEntry entry = { dependencyDigest, astDigest }; + auto entryNode = entries.AddLast(entry); + keyToEntry.Add(dependencyDigest, entryNode); + } +} + +LinkedNode<ShaderCacheEntry>* PersistentShaderCache::findEntry(const slang::Digest& key, ISlangBlob** outCompiledCode) +{ + LinkedNode<ShaderCacheEntry>* entryNode; + if (!keyToEntry.TryGetValue(key, entryNode)) + { + // The key was not found in the cache, so we return nullptr. + *outCompiledCode = nullptr; + return nullptr; + } + + // If the key is found, load the stored contents from disk. We then move the corresponding + // entry to the front of the linked list and update the cache file on disk + desc.shaderCacheFileSystem->loadFile(DigestUtil::toString(key).getBuffer(), outCompiledCode); + if (entries.FirstNode() != entryNode) + { + entries.RemoveFromList(entryNode); + entries.AddFirst(entryNode); + if (mutableShaderCacheFileSystem) + { + saveCacheToFile(); + } + } + return entryNode; +} + +void PersistentShaderCache::addEntry(const slang::Digest& dependencyDigest, const slang::Digest& astDigest, ISlangBlob* compiledCode) +{ + if (!mutableShaderCacheFileSystem) + { + // Should not save new entries if the underlying file system isn't mutable. + return; + } + + // Check that we do not exceed the cache's size limit by adding another entry. If so, + // remove the least recently used entry first. + // + // In theory, this could loop infinitely since deleteLRUEntry() immediately returns if + // mutableShaderCacheFileSystem is not set. However, this situation is functionally impossible + // because we check immediately before this as well. + while (desc.entryCountLimit > 0 && entries.Count() >= desc.entryCountLimit) + { + deleteLRUEntry(); + } + + ShaderCacheEntry entry = { dependencyDigest, astDigest }; + auto entryNode = entries.AddFirst(entry); + keyToEntry.Add(dependencyDigest, entryNode); + + mutableShaderCacheFileSystem->saveFileBlob(DigestUtil::toString(dependencyDigest).getBuffer(), compiledCode); + + saveCacheToFile(); +} + +void PersistentShaderCache::updateEntry( + LinkedNode<ShaderCacheEntry>* entryNode, + const slang::Digest& dependencyDigest, + const slang::Digest& astDigest, + ISlangBlob* updatedCode) +{ + if (!mutableShaderCacheFileSystem) + { + // Updating entries requires saving to disk in order to overwrite the old shader file + // on disk, so we return if the underlying file system isn't mutable. + return; + } + + entryNode->Value.astBasedDigest = astDigest; + mutableShaderCacheFileSystem->saveFileBlob(DigestUtil::toString(dependencyDigest).getBuffer(), updatedCode); + + saveCacheToFile(); +} + +void PersistentShaderCache::saveCacheToFile() +{ + if (!mutableShaderCacheFileSystem) + { + // Cannot save the index to disk if the underlying file system isn't mutable. + return; + } + + StringBuilder indexSb; + for (auto& entry : entries) + { + indexSb << entry.dependencyBasedDigest; + indexSb << " "; + indexSb << entry.astBasedDigest; + indexSb << "\n"; + } + + mutableShaderCacheFileSystem->saveFile(desc.cacheFilename.getBuffer(), indexSb.getBuffer(), indexSb.getLength()); +} + +void PersistentShaderCache::deleteLRUEntry() +{ + if (!mutableShaderCacheFileSystem) + { + // This is here as a safety precaution but should never be hit as + // addEntry() is the only function that should call this. + return; + } + + auto lruEntry = entries.LastNode(); + auto shaderKey = lruEntry->Value.dependencyBasedDigest; + + keyToEntry.Remove(shaderKey); + mutableShaderCacheFileSystem->remove(DigestUtil::toString(shaderKey).getBuffer()); + + entries.Delete(lruEntry); +} + +} diff --git a/tools/gfx/persistent-shader-cache.h b/tools/gfx/persistent-shader-cache.h new file mode 100644 index 000000000..55738a9af --- /dev/null +++ b/tools/gfx/persistent-shader-cache.h @@ -0,0 +1,79 @@ +// slang-shader-cache-index.h +#pragma once +#include "../../slang.h" +#include "../../slang-com-ptr.h" + +#include "../../source/core/slang-string.h" +#include "../../source/core/slang-dictionary.h" +#include "../../source/core/slang-linked-list.h" + +namespace Slang +{ + +struct ShaderCacheEntry +{ + slang::Digest dependencyBasedDigest; + slang::Digest astBasedDigest; +}; + +class PersistentShaderCache +{ +public: + // TODO: Remove in integration PR in favor of new ShaderCacheDesc in slang-gfx.h + struct Desc + { + String cacheFilename; + String shaderCachePath; + SlangInt entryCountLimit = 1000; + ISlangFileSystem* shaderCacheFileSystem = nullptr; + }; + + PersistentShaderCache(const Desc& inDesc); + + // Fetch the cache entry corresponding to the provided key. If found, move the entry to + // the front of entries and return the entry and the corresponding compiled code in + // outCompiledCode. Else, return nullptr. + LinkedNode<ShaderCacheEntry>* findEntry(const slang::Digest& key, ISlangBlob** outCompiledCode); + + // Add an entry to the cache with the provided key and contents hashes. If + // adding an entry causes the cache to exceed size limitations, this will also + // delete the least recently used entry. + void addEntry(const slang::Digest& dependencyDigest, const slang::Digest& astDigest, ISlangBlob* compiledCode); + + // Update the contents hash for the specified entry in the cache and update the + // corresponding file on disk. + void updateEntry( + LinkedNode<ShaderCacheEntry>* entryNode, + const slang::Digest& dependencyDigest, + const slang::Digest& astDigest, + ISlangBlob* updatedCode); + +private: + // Load a previous cache index saved to disk. If not found, create a new cache index + // and save it to disk as filename. + void loadCacheFromFile(); + + // Update the cache index on disk. This should be called any time an entry changes. + void saveCacheToFile(); + + // Delete the last entry (the least recently used) from entries, remove its key/value pair + // from keyToEntry, and remove the corresponding file on disk. This should only be called + // by addEntry() when the cache reaches maximum capacity. + void deleteLRUEntry(); + + // The shader cache's description. + Desc desc; + + // Dictionary mapping each shader's key to its corresponding node (entry) in the list + // of entries. + Dictionary<slang::Digest, LinkedNode<ShaderCacheEntry>*> keyToEntry; + + // Linked list containing the entries stored in the shader cache in order + // of most to least recently used. + LinkedList<ShaderCacheEntry> entries; + + // The underlying file system used for the shader cache. + ComPtr<ISlangMutableFileSystem> mutableShaderCacheFileSystem = nullptr; +}; + +} diff --git a/tools/gfx/renderer-shared.cpp b/tools/gfx/renderer-shared.cpp index f76fa2325..48cd6907f 100644 --- a/tools/gfx/renderer-shared.cpp +++ b/tools/gfx/renderer-shared.cpp @@ -6,7 +6,7 @@ #include "../../source/core/slang-file-system.h" #include "../../slang.h" -#include "../../source/slang/slang-hash-utils.h" +#include "../../source/core/slang-digest-util.h" using namespace Slang; @@ -368,7 +368,7 @@ Result RendererBase::getEntryPointCodeFromShaderCache( slang::Digest shaderKeyHash; program->computeDependencyBasedHash(entryPointIndex, targetIndex, &shaderKeyHash); - StringBuilder shaderKey = hashToString(shaderKeyHash); + String shaderKey = DigestUtil::toString(shaderKeyHash); // Produce a hash using the AST for this program - This is needed to check whether a cache entry is effectively dirty, // or to save along with the compiled code into an entry so the entry can be checked if fetched later on. @@ -463,6 +463,9 @@ IDevice* gfx::RendererBase::getInterface(const Guid& guid) SLANG_NO_THROW Result SLANG_MCALL RendererBase::initialize(const Desc& desc) { + // TODO: This logic for initalizing the shader cache has been replicated inside + // the constructor for ShaderCacheIndex. Remove when ShaderCacheIndex is integrated in. + // If a shader cache file system was provided, use the provided system. if (desc.shaderCacheFileSystem) { diff --git a/tools/gfx/renderer-shared.h b/tools/gfx/renderer-shared.h index b140e1f40..fc1c35d20 100644 --- a/tools/gfx/renderer-shared.h +++ b/tools/gfx/renderer-shared.h @@ -1372,6 +1372,8 @@ public: SlangContext slangContext; ShaderCache shaderCache; + // TODO: These should be removed when ShaderCacheIndex is ready to be integrated. ShaderCacheIndex + // will be responsible for keeping track of the underlying filesystem for the cache. ISlangFileSystem* shaderCacheFileSystem = nullptr; ComPtr<ISlangMutableFileSystem> mutableShaderCacheFileSystem = nullptr; diff --git a/tools/slang-unit-test/unit-test-checksum.cpp b/tools/slang-unit-test/unit-test-checksum.cpp deleted file mode 100644 index 90f426f94..000000000 --- a/tools/slang-unit-test/unit-test-checksum.cpp +++ /dev/null @@ -1,32 +0,0 @@ -// unit-test-checksum.cpp - -#include "tools/unit-test/slang-unit-test.h" - -#include "../../source/slang/slang-hash-utils.h" - -using namespace Slang; - -SLANG_UNIT_TEST(checksum) -{ - { - slang::Digest testA; - testA.values[0] = 1; - testA.values[1] = 2; - testA.values[2] = 3; - testA.values[3] = 4; - - String testAString = hashToString(testA); - SLANG_CHECK(testAString.equals(String("01000000020000000300000004000000"))); - } - - { - slang::Digest testC; - testC.values[0] = 0x11111111; - testC.values[1] = 0x22222222; - testC.values[2] = 0x33333333; - testC.values[3] = 0x44444444; - - String testCString = hashToString(testC); - SLANG_CHECK(testCString.equals(String("11111111222222223333333344444444"))); - } -} diff --git a/tools/slang-unit-test/unit-test-digest-utils.cpp b/tools/slang-unit-test/unit-test-digest-utils.cpp new file mode 100644 index 000000000..a463fe07f --- /dev/null +++ b/tools/slang-unit-test/unit-test-digest-utils.cpp @@ -0,0 +1,58 @@ +// unit-test-digest-utils.cpp + +#include "tools/unit-test/slang-unit-test.h" + +#include "../../source/core/slang-digest-util.h" + +using namespace Slang; + +SLANG_UNIT_TEST(digestUtils) +{ + { + slang::Digest testA; + testA.values[0] = 1; + testA.values[1] = 2; + testA.values[2] = 3; + testA.values[3] = 4; + + String testAString = DigestUtil::toString(testA); + SLANG_CHECK(testAString.equals(String("01000000020000000300000004000000"))); + } + + { + slang::Digest testC; + testC.values[0] = 0x11111111; + testC.values[1] = 0x22222222; + testC.values[2] = 0x33333333; + testC.values[3] = 0x44444444; + + String testCString = DigestUtil::toString(testC); + SLANG_CHECK(testCString.equals(String("11111111222222223333333344444444"))); + } + + { + auto digestString = UnownedStringSlice("5D6CC58E1824A4DFD0CF57395B603316"); + slang::Digest digest = DigestUtil::fromString(digestString); + auto resultString = DigestUtil::toString(digest); + SLANG_CHECK(resultString == digestString); + } + + { + auto digestString = UnownedStringSlice("01000000020000000300000004000000"); + slang::Digest digest = DigestUtil::fromString(digestString); + auto resultString = DigestUtil::toString(digest); + SLANG_CHECK(resultString == digestString); + } + + { + slang::Digest testD; + testD.values[0] = 1; + testD.values[1] = 2; + testD.values[2] = 3; + testD.values[3] = 4; + + StringBuilder testDSb; + testDSb << testD; + SLANG_CHECK(testDSb.equals(String("01000000020000000300000004000000"))); + } +} diff --git a/tools/slang-unit-test/unit-test-md5.cpp b/tools/slang-unit-test/unit-test-md5.cpp index 0e7fef57c..41f3d6cf6 100644 --- a/tools/slang-unit-test/unit-test-md5.cpp +++ b/tools/slang-unit-test/unit-test-md5.cpp @@ -3,7 +3,7 @@ #include "../../source/core/slang-md5.h" #include "../../source/core/slang-string.h" -#include "../../source/slang/slang-hash-utils.h" +#include "../../source/core/slang-digest-util.h" using namespace Slang; @@ -23,7 +23,7 @@ SLANG_UNIT_TEST(md5hash) slang::Digest testA; testHashGen.finalize(&testCtx, &testA); - String testAString = hashToString(testA); + String testAString = DigestUtil::toString(testA); SLANG_CHECK(testAString.equals(String("5BA171E20898BDD205639013746F2679"))); } @@ -43,7 +43,7 @@ SLANG_UNIT_TEST(md5hash) slang::Digest testB; testHashGen.finalize(&testCtx, &testB); - String testBString = hashToString(testB); + String testBString = DigestUtil::toString(testB); SLANG_CHECK(testBString.equals(String("4352D88A78AA39750BF70CD6F27BCAA5"))); } @@ -59,7 +59,7 @@ SLANG_UNIT_TEST(md5hash) slang::Digest testC; testHashGen.finalize(&testCtx, &testC); - String testCString = hashToString(testC); + String testCString = DigestUtil::toString(testC); SLANG_CHECK(testCString.equals(String("5D6CC58E1824A4DFD0CF57395B603316"))); } @@ -75,7 +75,7 @@ SLANG_UNIT_TEST(md5hash) slang::Digest testD; testHashGen.finalize(&testCtx, &testD); - String testDString = hashToString(testD); + String testDString = DigestUtil::toString(testD); SLANG_CHECK(testDString.equals(String("DF5A79CC2170C7401CF0A506CEB0CE24"))); } @@ -91,7 +91,7 @@ SLANG_UNIT_TEST(md5hash) slang::Digest testE; testHashGen.finalize(&testCtx, &testE); - String testEString = hashToString(testE); + String testEString = DigestUtil::toString(testE); SLANG_CHECK(testEString.equals(String("4AE71336E44BF9BF79D2752E234818A5"))); } } |
