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| author | jsmall-nvidia <jsmall@nvidia.com> | 2019-09-13 15:59:15 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2019-09-13 15:59:15 -0400 |
| commit | c2e5d2468ad6a38cdb8a067da0678302f6cc6066 (patch) | |
| tree | 97c448d28e54068d84c422e9f172996b7a95f1ed /tools/render-test/window.cpp | |
| parent | 0b6321b3f08c48e37e6b8256d420f05d9727fb5a (diff) | |
Refactor render-test to make cross platform (#1053)
* First pass of render-test refactor.
* Make window construction a function that can choose an implementation.
* Remove OpenGL as currently has windows dependency.
* Disable Vulkan as Renderer impl has dependency on windows.
* Pass Window in as parameter of 'update'.
* Add win-window.cpp as was missing.
* Fix warning on windows about signs during comparison.
Diffstat (limited to 'tools/render-test/window.cpp')
| -rw-r--r-- | tools/render-test/window.cpp | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/tools/render-test/window.cpp b/tools/render-test/window.cpp new file mode 100644 index 000000000..0ab4ff412 --- /dev/null +++ b/tools/render-test/window.cpp @@ -0,0 +1,21 @@ +// window.cpp + +#include "window.h" + +namespace renderer_test { +using namespace Slang; + +#if SLANG_WINDOWS_FAMILY +extern Window* createWinWindow(); +#endif + +/* static */Window* Window::create() +{ +#if SLANG_WINDOWS_FAMILY + return createWinWindow(); +#else + return nullptr; +#endif +} + +} // renderer_test |
