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authorYong He <yonghe@outlook.com>2021-03-04 16:25:58 -0800
committerGitHub <noreply@github.com>2021-03-04 16:25:58 -0800
commita5ac4999b4dea546a7ef824669ab1809224b6448 (patch)
tree15bb22eb98a94f7f81489deef55396461501d3dc /tools/render-test/window.cpp
parent13ff0bd345990c0fdfb7b52ebd5339cddb04889e (diff)
Refactor `gfx` to surface `CommandBuffer` interface. (#1735)
* Refactor `gfx` to surface `CommandBuffer` interface. * Fixes. * Fix code review issues, and make vulkan runnable on devices without VK_EXT_extended_dynamic_states. * Update solution files * Move out-of-date examples to examples/experimental Co-authored-by: Yong He <yhe@nvidia.com>
Diffstat (limited to 'tools/render-test/window.cpp')
-rw-r--r--tools/render-test/window.cpp21
1 files changed, 0 insertions, 21 deletions
diff --git a/tools/render-test/window.cpp b/tools/render-test/window.cpp
deleted file mode 100644
index 0ab4ff412..000000000
--- a/tools/render-test/window.cpp
+++ /dev/null
@@ -1,21 +0,0 @@
-// window.cpp
-
-#include "window.h"
-
-namespace renderer_test {
-using namespace Slang;
-
-#if SLANG_WINDOWS_FAMILY
-extern Window* createWinWindow();
-#endif
-
-/* static */Window* Window::create()
-{
-#if SLANG_WINDOWS_FAMILY
- return createWinWindow();
-#else
- return nullptr;
-#endif
-}
-
-} // renderer_test