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| author | Tim Foley <tim.foley.is@gmail.com> | 2017-09-25 11:27:54 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2017-09-25 11:27:54 -0700 |
| commit | b6cf0f4ae0f3f9d1f377d3f134dcf994676e68b4 (patch) | |
| tree | bcc781497b36664cbebe10d91f888be674c82f8b /tools/render-test/slang-support.cpp | |
| parent | b206af702cbc8cc42c73052ad690d69984ecd7b7 (diff) | |
| parent | 0aa440a22ab18bc4a9077fcf17966ed4949d684b (diff) | |
Merge pull request #191 from tfoleyNV/ir-work
More work on IR-based lowering and cross-compilation
Diffstat (limited to 'tools/render-test/slang-support.cpp')
| -rw-r--r-- | tools/render-test/slang-support.cpp | 11 |
1 files changed, 1 insertions, 10 deletions
diff --git a/tools/render-test/slang-support.cpp b/tools/render-test/slang-support.cpp index d87f693eb..dbddd9c4f 100644 --- a/tools/render-test/slang-support.cpp +++ b/tools/render-test/slang-support.cpp @@ -1,9 +1,8 @@ // slang-support.cpp -#define SLANG_INCLUDE_IMPLEMENTATION - #include "slang-support.h" +#include <assert.h> #include <stdio.h> namespace renderer_test { @@ -133,11 +132,3 @@ ShaderCompiler* createSlangShaderCompiler( } // renderer_test - -// -// In order to actually use Slang in our application, we need to link in its -// implementation. The easiest way to accomplish this is by directly inlcuding -// the (concatenated) Slang source code into our app. -// - -#include <slang.h> |
