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| author | jsmall-nvidia <jsmall@nvidia.com> | 2020-02-07 13:10:04 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-02-07 13:10:04 -0500 |
| commit | 199d1f52b6690843fbdc7a383775396469516e56 (patch) | |
| tree | 672304471e8cc86131fd317d76ede1f60ea8e7a5 /tools/render-test/shader-renderer-util.cpp | |
| parent | af84d85799758234110fc42f0ba5c771dacb5fe3 (diff) | |
HLSL Intrinsic coverage test improvements (#1206)
* Fix CPP construct when matrix type.
* Test intrinsics on float matrices.
* Fix typo in _areNearlyEqual test. Increased default sensitivity.
Added matrix-float test.
* Matrix double test.
Fixed some issues with CUDA.
* Added reduced intrinsic version of matrix-double test.
* Improve matrix double coverage.
Test reflect/length etc on vector float.
* * Added literal-float test.
* Added vector double test
* Improved coverage of vector/matrix tests
* Disable Dx11 double-vector test because fails on CI.
* Disable literal-float, because on CI fails.
Diffstat (limited to 'tools/render-test/shader-renderer-util.cpp')
0 files changed, 0 insertions, 0 deletions
