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authorjsmall-nvidia <jsmall@nvidia.com>2020-02-07 13:10:04 -0500
committerGitHub <noreply@github.com>2020-02-07 13:10:04 -0500
commit199d1f52b6690843fbdc7a383775396469516e56 (patch)
tree672304471e8cc86131fd317d76ede1f60ea8e7a5 /tools/render-test/shader-renderer-util.cpp
parentaf84d85799758234110fc42f0ba5c771dacb5fe3 (diff)
HLSL Intrinsic coverage test improvements (#1206)
* Fix CPP construct when matrix type. * Test intrinsics on float matrices. * Fix typo in _areNearlyEqual test. Increased default sensitivity. Added matrix-float test. * Matrix double test. Fixed some issues with CUDA. * Added reduced intrinsic version of matrix-double test. * Improve matrix double coverage. Test reflect/length etc on vector float. * * Added literal-float test. * Added vector double test * Improved coverage of vector/matrix tests * Disable Dx11 double-vector test because fails on CI. * Disable literal-float, because on CI fails.
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