diff options
| author | Yong He <yonghe@outlook.com> | 2017-10-24 19:14:14 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2017-10-24 19:14:14 -0400 |
| commit | 3043171dae37d18015d6cd26287d492c576f4f1a (patch) | |
| tree | 1037732c1e90afd36b588851ce5755d64188bcdb /tools/render-test/render.h | |
| parent | ab64cf2ec05980d72cb2bad45e629d10ebbefdc1 (diff) | |
| parent | 434d3428932ccaa0f6834d03c37adcab37d17a01 (diff) | |
Merge pull request #227 from csyonghe/master
Extending render-test to support various resource inputs
Diffstat (limited to 'tools/render-test/render.h')
| -rw-r--r-- | tools/render-test/render.h | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/tools/render-test/render.h b/tools/render-test/render.h index 7f8f2fffa..706868e9a 100644 --- a/tools/render-test/render.h +++ b/tools/render-test/render.h @@ -3,13 +3,14 @@ #include "options.h" #include "window.h" +#include "shader-input-layout.h" namespace renderer_test { typedef struct Buffer Buffer; typedef struct InputLayout InputLayout; typedef struct ShaderProgram ShaderProgram; - +typedef struct BindingState BindingState; struct ShaderCompileRequest { struct SourceInfo @@ -89,11 +90,11 @@ public: virtual void presentFrame() = 0; virtual void captureScreenShot(char const* outputPath) = 0; - + virtual void serializeOutput(BindingState * state, char const* outputPath) = 0; virtual Buffer* createBuffer(BufferDesc const& desc) = 0; virtual InputLayout* createInputLayout(InputElementDesc const* inputElements, UInt inputElementCount) = 0; - + virtual BindingState* createBindingState(const ShaderInputLayout & shaderInput) = 0; virtual ShaderCompiler* getShaderCompiler() = 0; virtual void* map(Buffer* buffer, MapFlavor flavor) = 0; @@ -101,7 +102,7 @@ public: virtual void setInputLayout(InputLayout* inputLayout) = 0; virtual void setPrimitiveTopology(PrimitiveTopology topology) = 0; - + virtual void setBindingState(BindingState * state) = 0; virtual void setVertexBuffers(UInt startSlot, UInt slotCount, Buffer* const* buffers, UInt const* strides, UInt const* offsets) = 0; inline void setVertexBuffer(UInt slot, Buffer* buffer, UInt stride, UInt offset = 0) |
