diff options
| author | jsmall-nvidia <jsmall@nvidia.com> | 2018-12-17 09:22:14 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-12-17 09:22:14 -0500 |
| commit | d2ddc590601778f309c81f7d19d5e7fed34210de (patch) | |
| tree | 8ad5dd912fe43e946a4e40cce3eb6c8410254600 /tools/render-test/render-test.vcxproj | |
| parent | d43c566fa29bbc0da1534aea236d54ee5ca104b8 (diff) | |
Feature/test tool shared libraries (#758)
* Remove circular reference to renderer on Vk & D3D12 DescriptorSetImpl
* Refactor Stbi image loading such that memory is correctly freed when goes out of scope.
Added Crt memory dump at termination.
Reduced erroneous reporting by scoping TestContext.
* Used capitalized acronym for STBImage to keep Tim happy.
* Split out TestReporter - to just handle reporting test results
Split out Options
Made TestContext hold options, and the reporter
Removed remaining memory leaks.
* Small optimization for rawWrite, such that it directly writes over print..
* Improve comments on TestCategorySet
* Fix typos in TestCategorySet
* Made slangc a cpp file as part of slang-test (removing need for separate project/shared library).
* * Made all test tools only available as dlls.
* Made possible to invoke test tool dll from command line
slang-test slangc [--bindir xxx] options to slangc
* Fix Visual Studio projects that are no longer needed.
Diffstat (limited to 'tools/render-test/render-test.vcxproj')
| -rw-r--r-- | tools/render-test/render-test.vcxproj | 206 |
1 files changed, 0 insertions, 206 deletions
diff --git a/tools/render-test/render-test.vcxproj b/tools/render-test/render-test.vcxproj deleted file mode 100644 index 91c8bd997..000000000 --- a/tools/render-test/render-test.vcxproj +++ /dev/null @@ -1,206 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ItemGroup Label="ProjectConfigurations"> - <ProjectConfiguration Include="Debug|Win32"> - <Configuration>Debug</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Debug|x64"> - <Configuration>Debug</Configuration> - <Platform>x64</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Release|Win32"> - <Configuration>Release</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Release|x64"> - <Configuration>Release</Configuration> - <Platform>x64</Platform> - </ProjectConfiguration> - </ItemGroup> - <PropertyGroup Label="Globals"> - <ProjectGuid>{96610759-07B9-4EEB-A974-5C634A2E742B}</ProjectGuid> - <IgnoreWarnCompileDuplicatedFilename>true</IgnoreWarnCompileDuplicatedFilename> - <Keyword>Win32Proj</Keyword> - <RootNamespace>render-test</RootNamespace> - <WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <UseDebugLibraries>true</UseDebugLibraries> - <CharacterSet>Unicode</CharacterSet> - <PlatformToolset>v140</PlatformToolset> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <UseDebugLibraries>true</UseDebugLibraries> - <CharacterSet>Unicode</CharacterSet> - <PlatformToolset>v140</PlatformToolset> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <UseDebugLibraries>false</UseDebugLibraries> - <CharacterSet>Unicode</CharacterSet> - <PlatformToolset>v140</PlatformToolset> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <UseDebugLibraries>false</UseDebugLibraries> - <CharacterSet>Unicode</CharacterSet> - <PlatformToolset>v140</PlatformToolset> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> - <ImportGroup Label="ExtensionSettings"> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <PropertyGroup Label="UserMacros" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> - <LinkIncremental>true</LinkIncremental> - <OutDir>..\..\bin\windows-x86\debug\</OutDir> - <IntDir>..\..\intermediate\windows-x86\debug\render-test\</IntDir> - <TargetName>render-test</TargetName> - <TargetExt>.exe</TargetExt> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> - <LinkIncremental>true</LinkIncremental> - <OutDir>..\..\bin\windows-x64\debug\</OutDir> - <IntDir>..\..\intermediate\windows-x64\debug\render-test\</IntDir> - <TargetName>render-test</TargetName> - <TargetExt>.exe</TargetExt> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> - <LinkIncremental>false</LinkIncremental> - <OutDir>..\..\bin\windows-x86\release\</OutDir> - <IntDir>..\..\intermediate\windows-x86\release\render-test\</IntDir> - <TargetName>render-test</TargetName> - <TargetExt>.exe</TargetExt> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> - <LinkIncremental>false</LinkIncremental> - <OutDir>..\..\bin\windows-x64\release\</OutDir> - <IntDir>..\..\intermediate\windows-x64\release\render-test\</IntDir> - <TargetName>render-test</TargetName> - <TargetExt>.exe</TargetExt> - </PropertyGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> - <ClCompile> - <PrecompiledHeader>NotUsing</PrecompiledHeader> - <WarningLevel>Level3</WarningLevel> - <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <AdditionalIncludeDirectories>..\..;..\..\external;..\..\source;..\gfx;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> - <DebugInformationFormat>EditAndContinue</DebugInformationFormat> - <Optimization>Disabled</Optimization> - <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> - </ClCompile> - <Link> - <SubSystem>Console</SubSystem> - <GenerateDebugInformation>true</GenerateDebugInformation> - </Link> - <PostBuildEvent> - <Command>"$(SolutionDir)tools\copy-hlsl-libs.bat" "$(WindowsSdkDir)Redist/D3D/x86/" "../../bin/windows-x86/debug/"</Command> - </PostBuildEvent> - </ItemDefinitionGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> - <ClCompile> - <PrecompiledHeader>NotUsing</PrecompiledHeader> - <WarningLevel>Level3</WarningLevel> - <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <AdditionalIncludeDirectories>..\..;..\..\external;..\..\source;..\gfx;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> - <DebugInformationFormat>EditAndContinue</DebugInformationFormat> - <Optimization>Disabled</Optimization> - <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> - </ClCompile> - <Link> - <SubSystem>Console</SubSystem> - <GenerateDebugInformation>true</GenerateDebugInformation> - </Link> - <PostBuildEvent> - <Command>"$(SolutionDir)tools\copy-hlsl-libs.bat" "$(WindowsSdkDir)Redist/D3D/x64/" "../../bin/windows-x64/debug/"</Command> - </PostBuildEvent> - </ItemDefinitionGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> - <ClCompile> - <PrecompiledHeader>NotUsing</PrecompiledHeader> - <WarningLevel>Level3</WarningLevel> - <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <AdditionalIncludeDirectories>..\..;..\..\external;..\..\source;..\gfx;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> - <Optimization>Full</Optimization> - <FunctionLevelLinking>true</FunctionLevelLinking> - <IntrinsicFunctions>true</IntrinsicFunctions> - <MinimalRebuild>false</MinimalRebuild> - <StringPooling>true</StringPooling> - <RuntimeLibrary>MultiThreaded</RuntimeLibrary> - </ClCompile> - <Link> - <SubSystem>Console</SubSystem> - <EnableCOMDATFolding>true</EnableCOMDATFolding> - <OptimizeReferences>true</OptimizeReferences> - </Link> - <PostBuildEvent> - <Command>"$(SolutionDir)tools\copy-hlsl-libs.bat" "$(WindowsSdkDir)Redist/D3D/x86/" "../../bin/windows-x86/release/"</Command> - </PostBuildEvent> - </ItemDefinitionGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> - <ClCompile> - <PrecompiledHeader>NotUsing</PrecompiledHeader> - <WarningLevel>Level3</WarningLevel> - <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <AdditionalIncludeDirectories>..\..;..\..\external;..\..\source;..\gfx;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> - <Optimization>Full</Optimization> - <FunctionLevelLinking>true</FunctionLevelLinking> - <IntrinsicFunctions>true</IntrinsicFunctions> - <MinimalRebuild>false</MinimalRebuild> - <StringPooling>true</StringPooling> - <RuntimeLibrary>MultiThreaded</RuntimeLibrary> - </ClCompile> - <Link> - <SubSystem>Console</SubSystem> - <EnableCOMDATFolding>true</EnableCOMDATFolding> - <OptimizeReferences>true</OptimizeReferences> - </Link> - <PostBuildEvent> - <Command>"$(SolutionDir)tools\copy-hlsl-libs.bat" "$(WindowsSdkDir)Redist/D3D/x64/" "../../bin/windows-x64/release/"</Command> - </PostBuildEvent> - </ItemDefinitionGroup> - <ItemGroup> - <ClInclude Include="options.h" /> - <ClInclude Include="png-serialize-util.h" /> - <ClInclude Include="shader-input-layout.h" /> - <ClInclude Include="shader-renderer-util.h" /> - <ClInclude Include="slang-support.h" /> - </ItemGroup> - <ItemGroup> - <ClCompile Include="main.cpp" /> - <ClCompile Include="options.cpp" /> - <ClCompile Include="png-serialize-util.cpp" /> - <ClCompile Include="shader-input-layout.cpp" /> - <ClCompile Include="shader-renderer-util.cpp" /> - <ClCompile Include="slang-support.cpp" /> - </ItemGroup> - <ItemGroup> - <ProjectReference Include="..\..\source\core\core.vcxproj"> - <Project>{F9BE7957-8399-899E-0C49-E714FDDD4B65}</Project> - </ProjectReference> - <ProjectReference Include="..\..\source\slang\slang.vcxproj"> - <Project>{DB00DA62-0533-4AFD-B59F-A67D5B3A0808}</Project> - </ProjectReference> - <ProjectReference Include="..\gfx\gfx.vcxproj"> - <Project>{222F7498-B40C-4F3F-A704-DDEB91A4484A}</Project> - </ProjectReference> - </ItemGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> - <ImportGroup Label="ExtensionTargets"> - </ImportGroup> -</Project>
\ No newline at end of file |
