diff options
| author | jsmall-nvidia <jsmall@nvidia.com> | 2018-04-20 14:59:17 -0400 |
|---|---|---|
| committer | Tim Foley <tfoleyNV@users.noreply.github.com> | 2018-04-20 11:59:17 -0700 |
| commit | c73ccbc5616dff16ecacb9198f725f498a7e6c84 (patch) | |
| tree | 539d28904ecb6970632a396aa6f914d47b9b1175 /tools/render-test/render-test.vcxproj | |
| parent | 4c751df1680c30fac0369171a9b8dd4bb5bb5b9f (diff) | |
Fixes/improvements based on feature/render-binding-resource (#511)
* Dx12 rendering works in test framework.
* Turn on dx12 render tests.
* Split out functions for construction or Renderer types into ShaderRendererUtil. Removed the serialization of buffers code into test-render
* Improvements in documentation and typename in BindingState types.
RegisterSet -> CompactBindIndexSlice
RegisterList -> BindIndexSlice
RegisterDesc -> ShaderBindSet
* Fix debug build break.
Diffstat (limited to 'tools/render-test/render-test.vcxproj')
| -rw-r--r-- | tools/render-test/render-test.vcxproj | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/tools/render-test/render-test.vcxproj b/tools/render-test/render-test.vcxproj index 2106bb9c2..1d4d5ed2e 100644 --- a/tools/render-test/render-test.vcxproj +++ b/tools/render-test/render-test.vcxproj @@ -178,6 +178,7 @@ <ClCompile Include="render.cpp" /> <ClCompile Include="resource-d3d12.cpp" /> <ClCompile Include="shader-input-layout.cpp" /> + <ClCompile Include="shader-renderer-util.cpp" /> <ClCompile Include="slang-support.cpp" /> </ItemGroup> <ItemGroup> @@ -192,6 +193,7 @@ <ClInclude Include="render.h" /> <ClInclude Include="resource-d3d12.h" /> <ClInclude Include="shader-input-layout.h" /> + <ClInclude Include="shader-renderer-util.h" /> <ClInclude Include="slang-support.h" /> <ClInclude Include="window.h" /> </ItemGroup> |
