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authorjsmall-nvidia <jsmall@nvidia.com>2018-05-03 14:25:13 -0400
committerGitHub <noreply@github.com>2018-05-03 14:25:13 -0400
commit367f3a78a40731da45ee12b9a18c94707f1d1429 (patch)
tree5993ef627e1a094ea1d401c31e6b00e3c63c308a /tools/render-test/render-test.vcxproj
parent78935493587ec65a199d844327613021667acc1b (diff)
Feature/vulkan first render (#545)
* First pass at InputLayout for Vulkan Add support for RGBA_Float32 * Use VulkanModule and VulkanApi to handle accessing Vulkan types. * First pass at Vulkan swap chain/Device queue. * Added VulkanUtil for generic function functions. * Move more functionality to VulkanApi and VulkanUtil. Make Buffer able to initialize itself. * More tidy up around VulkanDeviceQueue * First pass use of VulkanDeviceQueue in VkRenderer * First pass use of VulkanSwapChain on VkRenderer * Added depth formats. Binding for constant and vertex buffers for Vulkan. * Setting up VkImageView on backbuffers. * First pass support for setting up vkRenderPass. * Fixes to work around Vulkan swap chain/verification issues. * Added support for Pipeline and a pipeline cache. * Working without waiting - because use of pipeline cache. * Added support for VkFramebuffer in Vulkan. * First pass at creating Vulkan graphics pipeline. * More efforts to get Vulkan to render. * Small improvement for checking of Binding flags. * Removed setConstantBuffers from the Renderer interface - so that all resource binding takes place through the BindingState. To make this work required a 'hack' in render-test main.cpp - so that the constant buffer binding that is needed in some tests is only added when it doesn't clash. * RendererID -> unified into RendererType. Added getRendererType to Renderer interface. Added ProjectionStyle, and function to get from RendererType. Added getIdentityProjection to RendererUtil - to get projection that is the 'identity' - but hits the same pixels for all projection styles. * Fix build problem on Win32 on Vulkan where should use VK_NULL_HANDLE. * Improve naming, comments. Remove dead code. * Remove unwanted comment.
Diffstat (limited to 'tools/render-test/render-test.vcxproj')
-rw-r--r--tools/render-test/render-test.vcxproj10
1 files changed, 10 insertions, 0 deletions
diff --git a/tools/render-test/render-test.vcxproj b/tools/render-test/render-test.vcxproj
index 1d4d5ed2e..3fecb6879 100644
--- a/tools/render-test/render-test.vcxproj
+++ b/tools/render-test/render-test.vcxproj
@@ -180,6 +180,11 @@
<ClCompile Include="shader-input-layout.cpp" />
<ClCompile Include="shader-renderer-util.cpp" />
<ClCompile Include="slang-support.cpp" />
+ <ClCompile Include="vk-api.cpp" />
+ <ClCompile Include="vk-device-queue.cpp" />
+ <ClCompile Include="vk-module.cpp" />
+ <ClCompile Include="vk-swap-chain.cpp" />
+ <ClCompile Include="vk-util.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="circular-resource-heap-d3d12.h" />
@@ -195,6 +200,11 @@
<ClInclude Include="shader-input-layout.h" />
<ClInclude Include="shader-renderer-util.h" />
<ClInclude Include="slang-support.h" />
+ <ClInclude Include="vk-api.h" />
+ <ClInclude Include="vk-device-queue.h" />
+ <ClInclude Include="vk-module.h" />
+ <ClInclude Include="vk-swap-chain.h" />
+ <ClInclude Include="vk-util.h" />
<ClInclude Include="window.h" />
</ItemGroup>
<ItemGroup>