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authorjsmall-nvidia <jsmall@nvidia.com>2019-01-07 09:14:01 -0500
committerGitHub <noreply@github.com>2019-01-07 09:14:01 -0500
commitd155eaa92d56a4ec00109d25c8c70fe12fb96c2e (patch)
tree55355d0aa67f99727f520ee3b210c27a647a12a9 /tools/render-test/render-test-tool.vcxproj
parentefa2c8f41aa5cd2c27990fd9b57ea0eff06976e7 (diff)
Feature/unique tool source names (#766)
* Remove AppContext. Use StdChannels to hold writers, and TestToolUtil to hold test tool specific functionality. * StdChannels -> StdWriters * getStdOut -> getOut, getStdError -> getError * Renamed main.cpp files of tools to try and stop visual studio getting confused between files - such that clicking on an error takes editor to the right location.
Diffstat (limited to 'tools/render-test/render-test-tool.vcxproj')
-rw-r--r--tools/render-test/render-test-tool.vcxproj2
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/render-test/render-test-tool.vcxproj b/tools/render-test/render-test-tool.vcxproj
index 811ffa56d..dea8627e3 100644
--- a/tools/render-test/render-test-tool.vcxproj
+++ b/tools/render-test/render-test-tool.vcxproj
@@ -186,9 +186,9 @@
<ClInclude Include="slang-support.h" />
</ItemGroup>
<ItemGroup>
- <ClCompile Include="main.cpp" />
<ClCompile Include="options.cpp" />
<ClCompile Include="png-serialize-util.cpp" />
+ <ClCompile Include="render-test-main.cpp" />
<ClCompile Include="shader-input-layout.cpp" />
<ClCompile Include="shader-renderer-util.cpp" />
<ClCompile Include="slang-support.cpp" />