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| author | jsmall-nvidia <jsmall@nvidia.com> | 2021-06-06 12:43:19 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-06-06 12:43:19 -0400 |
| commit | bbd6df7e5eb2c1d8811fbcd1ac37a86e2f9237bb (patch) | |
| tree | 3652b7180aa1e78e50389c2bd682d53627723df0 /tools/render-test/render-test-main.cpp | |
| parent | 688d5fa6eb2c7f5281e50ace1401737479911ebc (diff) | |
Fixed issue around 4xFloat16 texture on CUDA (#1874)
* #include an absolute path didn't work - because paths were taken to always be relative.
* Fixes around Float16. Incorrect calculation of 'elementSize'.
Diffstat (limited to 'tools/render-test/render-test-main.cpp')
0 files changed, 0 insertions, 0 deletions
