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authorlucy96chen <47800040+lucy96chen@users.noreply.github.com>2021-09-15 20:22:45 -0700
committerGitHub <noreply@github.com>2021-09-15 20:22:45 -0700
commitb1f04c8544c650de3947955ca68f679535d249aa (patch)
tree06fa1ac43fe10f45a9835851dc8e0101aacb03e7 /tools/render-test/render-test-main.cpp
parent2f7b9f5ae8be21c6c1d75ae9caefbc7b3f8986a9 (diff)
Allow D3D12Device to use an existing device handle (#1940)
* Added a new field for an existing device handle to IDevice::Desc; Modified D3D12Device::initialize to set the device stored in desc if it already exists instead of creating a new one * Turned existingDeviceHandle into a struct containing an array of two elements; Updated D3D12Device::initialize to match changes to existingDeviceHandle; Updated comments * Fixed style error for ExistingDeviceHandles struct
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