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authorYong He <yonghe@outlook.com>2022-08-16 17:11:54 -0700
committerGitHub <noreply@github.com>2022-08-16 17:11:54 -0700
commit42f49937ffa69c82e333e886952eed027e12340e (patch)
tree08e3e9821dd40e23476060215d589e29092adb53 /tools/render-test/render-test-main.cpp
parente68fab2bda5d979f8d991fc41122bb9aa71849a6 (diff)
Add gfx interface definition in Slang. (#2364)
* Add gfx interface definition in Slang. - add gfx interface definitons in Slang. - fix slang compiler to correctly type-check `out` interface argument. - modify gfx interface to be fully COM compatible - add convenient ShaderProgram creation methods to gfx. * Fix compile errors and warnings. * Update project files * Fix cuda. * Properly implement queryInterface in command encoder impls. Co-authored-by: Yong He <yhe@nvidia.com>
Diffstat (limited to 'tools/render-test/render-test-main.cpp')
-rw-r--r--tools/render-test/render-test-main.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/tools/render-test/render-test-main.cpp b/tools/render-test/render-test-main.cpp
index 332ba89ff..1490d0e36 100644
--- a/tools/render-test/render-test-main.cpp
+++ b/tools/render-test/render-test-main.cpp
@@ -766,13 +766,13 @@ void RenderTestApp::_initializeAccelerationStructure()
IBufferResource::Desc asBufferDesc = {};
asBufferDesc.type = IResource::Type::Buffer;
asBufferDesc.defaultState = ResourceState::AccelerationStructure;
- asBufferDesc.sizeInBytes = compactedSize;
+ asBufferDesc.sizeInBytes = (Size)compactedSize;
m_blasBuffer = m_device->createBufferResource(asBufferDesc);
IAccelerationStructure::CreateDesc createDesc;
createDesc.buffer = m_blasBuffer;
createDesc.kind = IAccelerationStructure::Kind::BottomLevel;
createDesc.offset = 0;
- createDesc.size = compactedSize;
+ createDesc.size = (Size)compactedSize;
m_device->createAccelerationStructure(createDesc, m_bottomLevelAccelerationStructure.writeRef());
commandBuffer = m_transientHeap->createCommandBuffer();