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| author | Tim Foley <tfoleyNV@users.noreply.github.com> | 2018-04-02 15:08:21 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-04-02 15:08:21 -0700 |
| commit | 5a0273848aa4b854bb3c99a81701b044a8929bf8 (patch) | |
| tree | 812a0e73d1a4e89c90c4e3ab85e888e34c12e22f /tools/render-test/main.cpp | |
| parent | bd66d4f90086eeff339f076f8cedfbf78e1989b6 (diff) | |
Update to top-of-tree glslang (2018-04-02). (#470)
This is an attempt to alleviate some driver crashes caused by invalid SPIR-V. Because Slang drives `glslang` with GLSL source code, any invalid output is likely due to `glslang` bugs.
I chose top-of-tree for `glslang` because it wasn't clear what their release process is. Hopefully we can go another year without having to update this dependency.
The build setup we use for `glslang` had to change to account for one more `#define` that the code expects to have passed in externally.
Diffstat (limited to 'tools/render-test/main.cpp')
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