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authorjsmall-nvidia <jsmall@nvidia.com>2019-09-17 12:25:45 -0400
committerGitHub <noreply@github.com>2019-09-17 12:25:45 -0400
commit3af404da7f7f125464b78159940cb3fc06e69cc5 (patch)
treed1640fc1ac08be8a15420a8603eba991833a1792 /tools/render-test/cpu-compute-util.h
parent3758a50dae81973b00541f2a151e3ee9cd2d1645 (diff)
CPU ABI improvements (#1056)
* WIP: Improving CPU performance/ABI * Optionally output code on CPU for groupThreadID and groupID. * Added ability to set compute dispatch size on command line for render-test. Dispatch compute tests taking into account dispatch size. Added test for semantics are working. * Test using GroupRange. * Fix problem with adding \n for externa diagnostic - to do it if there isn't a \n at the end. Change the ouput order (put result before) so last value is diagnostic string.
Diffstat (limited to 'tools/render-test/cpu-compute-util.h')
-rw-r--r--tools/render-test/cpu-compute-util.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/render-test/cpu-compute-util.h b/tools/render-test/cpu-compute-util.h
index cbc4e6e58..b30ef146b 100644
--- a/tools/render-test/cpu-compute-util.h
+++ b/tools/render-test/cpu-compute-util.h
@@ -29,7 +29,7 @@ struct CPUComputeUtil
static SlangResult calcBindings(const ShaderCompilerUtil::OutputAndLayout& compilationAndLayout, Context& outContext);
- static SlangResult execute(const ShaderCompilerUtil::OutputAndLayout& compilationAndLayout, Context& outContext);
+ static SlangResult execute(const uint32_t dispatchSize[3], const ShaderCompilerUtil::OutputAndLayout& compilationAndLayout, Context& outContext);
static SlangResult writeBindings(const ShaderInputLayout& layout, const List<CPUMemoryBinding::Buffer>& buffers, const Slang::String& fileName);
};