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authorLujin Wang <143145775+lujinwangnv@users.noreply.github.com>2025-05-30 12:52:55 -0700
committerGitHub <noreply@github.com>2025-05-30 19:52:55 +0000
commitb16eb592cc31b7cc9ba3d2f9525486c282996a9e (patch)
treeb7916c5dbbb27ffbe330a783ed1dcc0fd9bc4b3b /tools/platform/vector-math.h
parentec7ab914f79978b8980c7797e20d3399604b1f86 (diff)
Change SLANG_OVERRIDE_xxx_PATH and fix header file path (#7207)
* Fix lua header file path Add two missed files in #7167 * Fix lua header file path Add two missed files in #7167 * Leave lua/ in the path to avoid name conflict * Remove xxx from path of SLANG_OVERRIDE_xxx_PATH Change SLANG_OVERRIDE_xxx_PATH from path-to-parent-folder/xxx to path-to-parent-folder and add "xxx/" back to "#include", which helps to avoid the potential name conflict of external tools. * format code --------- Co-authored-by: Yong He <yonghe@outlook.com> Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
Diffstat (limited to 'tools/platform/vector-math.h')
-rw-r--r--tools/platform/vector-math.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/tools/platform/vector-math.h b/tools/platform/vector-math.h
index de84fe09f..9614f6286 100644
--- a/tools/platform/vector-math.h
+++ b/tools/platform/vector-math.h
@@ -3,10 +3,10 @@
// We will use the GLM library for our vector math types, just for simplicity.
-#include "glm/glm.hpp"
-#include "glm/gtc/constants.hpp"
-#include "glm/gtc/matrix_transform.hpp"
-#include "glm/gtc/quaternion.hpp"
+#include "glm/glm/glm.hpp"
+#include "glm/glm/gtc/constants.hpp"
+#include "glm/glm/gtc/matrix_transform.hpp"
+#include "glm/glm/gtc/quaternion.hpp"
namespace gfx
{