summaryrefslogtreecommitdiffstats
path: root/tools/platform/gui.cpp
diff options
context:
space:
mode:
authorZanderMajercik <amajercik@nvidia.com>2022-01-04 11:05:04 -0800
committerGitHub <noreply@github.com>2022-01-04 11:05:04 -0800
commit9d6c7763334908c78027199a0cb1ca3b9841ebab (patch)
treedc75824b08ca23554a0c8e1f98458c103605ebf9 /tools/platform/gui.cpp
parent1a1b2a0de67dccc1102449b8620830131d569cde (diff)
Buffer allocation backend. (#2045)
* removed initialization of upload resource for CPU visible buffers (D3D12, Vulkan) * reverted slang-gfx.h change * declared DescBase::hasCpuAccessFlag() const to make backend changes compile under gcc * commit before checking master branch * commit before merge * commit before checking master * commit before merging upstream * revert vulkan changes * commit before testing on master * commit before merge with master * reverted bad merge changes * reverted more bad merge changes in render-d3d12.cpp * reverted buffer transition in _uploadBufferData * implemented bufferBarrier() in render-d3d12.cpp * reverted uneccesary transition in createBuffer * create staging buffer even when AccessFlag::None passed to D3D11 createBufferResource * renamed AccessFlags to MemoryType Co-authored-by: Yong He <yonghe@outlook.com>
Diffstat (limited to 'tools/platform/gui.cpp')
-rw-r--r--tools/platform/gui.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/tools/platform/gui.cpp b/tools/platform/gui.cpp
index 53d0a43ba..31671c424 100644
--- a/tools/platform/gui.cpp
+++ b/tools/platform/gui.cpp
@@ -216,7 +216,7 @@ void GUI::endFrame(ITransientResourceHeap* transientHeap, IFramebuffer* framebuf
vertexBufferDesc.allowedStates =
ResourceStateSet(ResourceState::VertexBuffer, ResourceState::CopyDestination);
vertexBufferDesc.sizeInBytes = vertexCount * sizeof(ImDrawVert);
- vertexBufferDesc.cpuAccessFlags = AccessFlag::Write;
+ vertexBufferDesc.cpuAccessFlags = MemoryType::CpuWrite;
auto vertexBuffer = device->createBufferResource(vertexBufferDesc);
gfx::IBufferResource::Desc indexBufferDesc;
@@ -225,7 +225,7 @@ void GUI::endFrame(ITransientResourceHeap* transientHeap, IFramebuffer* framebuf
indexBufferDesc.allowedStates =
ResourceStateSet(ResourceState::IndexBuffer, ResourceState::CopyDestination);
indexBufferDesc.defaultState = ResourceState::IndexBuffer;
- indexBufferDesc.cpuAccessFlags = AccessFlag::Write;
+ indexBufferDesc.cpuAccessFlags = MemoryType::CpuWrite;
auto indexBuffer = device->createBufferResource(indexBufferDesc);
auto cmdBuf = transientHeap->createCommandBuffer();
auto encoder = cmdBuf->encodeResourceCommands();
@@ -253,7 +253,7 @@ void GUI::endFrame(ITransientResourceHeap* transientHeap, IFramebuffer* framebuf
ResourceStateSet(ResourceState::ConstantBuffer, ResourceState::CopyDestination);
constantBufferDesc.defaultState = ResourceState::ConstantBuffer;
constantBufferDesc.sizeInBytes = sizeof(glm::mat4x4);
- constantBufferDesc.cpuAccessFlags = AccessFlag::Write;
+ constantBufferDesc.cpuAccessFlags = MemoryType::CpuWrite;
auto constantBuffer = device->createBufferResource(constantBufferDesc);
{