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authorYong He <yonghe@outlook.com>2022-02-20 14:37:41 -0800
committerGitHub <noreply@github.com>2022-02-20 14:37:41 -0800
commitc4790309ec46ae2f4f7c49eb50699a950ee7a9a4 (patch)
treee89f2a4a0a8a3fee16ebde5ce5b05ceb1d473398 /tools/gfx/vulkan
parente272aec6a9ddb8b0af82f72c061f5393f2b2bdab (diff)
gfx: defer downstream shader compilation until draw/dispatch. (#2139)
Co-authored-by: Yong He <yhe@nvidia.com>
Diffstat (limited to 'tools/gfx/vulkan')
-rw-r--r--tools/gfx/vulkan/render-vk.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/gfx/vulkan/render-vk.cpp b/tools/gfx/vulkan/render-vk.cpp
index ebf25513b..d1713ae01 100644
--- a/tools/gfx/vulkan/render-vk.cpp
+++ b/tools/gfx/vulkan/render-vk.cpp
@@ -1023,7 +1023,7 @@ public:
{
PipelineStateDesc pipelineDesc;
pipelineDesc.type = PipelineType::RayTracing;
- pipelineDesc.rayTracing = inDesc;
+ pipelineDesc.rayTracing.set(inDesc);
initializeBase(pipelineDesc);
}