diff options
| author | Ellie Hermaszewska <ellieh@nvidia.com> | 2024-10-29 14:49:26 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-10-29 14:49:26 +0800 |
| commit | f65d756bff8d4c5cbc15bd0322a2ae8e6b896a21 (patch) | |
| tree | ea1d61342cd29368e19135000ec2948813096205 /tools/gfx/vulkan/vk-shader-table.cpp | |
| parent | a729c15e9dce9f5116a38afc66329ab2ca4cea54 (diff) | |
format
* format
* Minor test fixes
* enable checking cpp format in ci
Diffstat (limited to 'tools/gfx/vulkan/vk-shader-table.cpp')
| -rw-r--r-- | tools/gfx/vulkan/vk-shader-table.cpp | 16 |
1 files changed, 9 insertions, 7 deletions
diff --git a/tools/gfx/vulkan/vk-shader-table.cpp b/tools/gfx/vulkan/vk-shader-table.cpp index beb826111..4d47a2b96 100644 --- a/tools/gfx/vulkan/vk-shader-table.cpp +++ b/tools/gfx/vulkan/vk-shader-table.cpp @@ -2,9 +2,8 @@ #include "vk-shader-table.h" #include "vk-device.h" -#include "vk-transient-heap.h" - #include "vk-helper-functions.h" +#include "vk-transient-heap.h" namespace gfx { @@ -24,11 +23,14 @@ RefPtr<BufferResource> ShaderTableImpl::createDeviceBuffer( uint32_t handleSize = rtProps.shaderGroupHandleSize; m_raygenTableSize = m_rayGenShaderCount * rtProps.shaderGroupBaseAlignment; m_missTableSize = (uint32_t)VulkanUtil::calcAligned( - m_missShaderCount * handleSize, rtProps.shaderGroupBaseAlignment); + m_missShaderCount * handleSize, + rtProps.shaderGroupBaseAlignment); m_hitTableSize = (uint32_t)VulkanUtil::calcAligned( - m_hitGroupCount * handleSize, rtProps.shaderGroupBaseAlignment); + m_hitGroupCount * handleSize, + rtProps.shaderGroupBaseAlignment); m_callableTableSize = (uint32_t)VulkanUtil::calcAligned( - m_callableShaderCount * handleSize, rtProps.shaderGroupBaseAlignment); + m_callableShaderCount * handleSize, + rtProps.shaderGroupBaseAlignment); uint32_t tableSize = m_raygenTableSize + m_missTableSize + m_hitTableSize + m_callableTableSize; auto pipelineImpl = static_cast<RayTracingPipelineStateImpl*>(pipeline); @@ -51,8 +53,8 @@ RefPtr<BufferResource> ShaderTableImpl::createDeviceBuffer( IBufferResource* stagingBuffer = nullptr; Offset stagingBufferOffset = 0; - transientHeapImpl->allocateStagingBuffer( - tableSize, stagingBuffer, stagingBufferOffset, MemoryType::Upload); + transientHeapImpl + ->allocateStagingBuffer(tableSize, stagingBuffer, stagingBufferOffset, MemoryType::Upload); assert(stagingBuffer); void* stagingPtr = nullptr; |
