summaryrefslogtreecommitdiff
path: root/tools/gfx/vk-device-queue.h
diff options
context:
space:
mode:
authorjsmall-nvidia <jsmall@nvidia.com>2019-09-13 15:59:15 -0400
committerGitHub <noreply@github.com>2019-09-13 15:59:15 -0400
commitc2e5d2468ad6a38cdb8a067da0678302f6cc6066 (patch)
tree97c448d28e54068d84c422e9f172996b7a95f1ed /tools/gfx/vk-device-queue.h
parent0b6321b3f08c48e37e6b8256d420f05d9727fb5a (diff)
Refactor render-test to make cross platform (#1053)
* First pass of render-test refactor. * Make window construction a function that can choose an implementation. * Remove OpenGL as currently has windows dependency. * Disable Vulkan as Renderer impl has dependency on windows. * Pass Window in as parameter of 'update'. * Add win-window.cpp as was missing. * Fix warning on windows about signs during comparison.
Diffstat (limited to 'tools/gfx/vk-device-queue.h')
-rw-r--r--tools/gfx/vk-device-queue.h94
1 files changed, 0 insertions, 94 deletions
diff --git a/tools/gfx/vk-device-queue.h b/tools/gfx/vk-device-queue.h
deleted file mode 100644
index d57483ec0..000000000
--- a/tools/gfx/vk-device-queue.h
+++ /dev/null
@@ -1,94 +0,0 @@
-// vk-swap-chain.h
-#pragma once
-
-#include "vk-api.h"
-
-namespace gfx {
-
-struct VulkanDeviceQueue
-{
- enum
- {
- kMaxCommandBuffers = 8,
- };
-
- enum class EventType
- {
- BeginFrame,
- EndFrame,
- CountOf,
- };
-
- /// Initialize - must be called before anything else can be done
- SlangResult init(const VulkanApi& api, VkQueue queue, int queueIndex);
-
- /// Flushes the current command list, and steps to next (internally this is equivalent to a stepA followed by stepB)
- void flush();
- /// Performs a full flush, and then waits for idle.
- void flushAndWait();
-
- /// Blocks until all work submitted to GPU has completed
- void waitForIdle() { m_api->vkQueueWaitIdle(m_queue); }
-
- /// Get the graphics queue index (as set on init)
- int getQueueIndex() const { return m_queueIndex; }
-
- /// Make the specified event 'current' - meaning it's semaphore must be waited on
- VkSemaphore makeCurrent(EventType eventType);
- /// Makes the event no longer required to be waited on
- void makeCompleted(EventType eventType);
- /// Returns true if the event is already current
- SLANG_FORCE_INLINE bool isCurrent(EventType eventType) const { return m_currentSemaphores[int(eventType)] != VK_NULL_HANDLE; }
-
- /// Get the command buffer
- VkCommandBuffer getCommandBuffer() const { return m_commandBuffer; }
-
- /// Get the queue
- VkQueue getQueue() const { return m_queue; }
-
- /// Get the API
- const VulkanApi* getApi() const { return m_api; }
-
- /// Flushes the current command list
- void flushStepA();
- /// Steps to next command buffer and opens. May block if command buffer is still in use
- void flushStepB();
-
- /// Dtor
- ~VulkanDeviceQueue();
-
- protected:
-
- struct Fence
- {
- VkFence fence;
- bool active;
- uint64_t value;
- };
-
- void _updateFenceAtIndex(int fenceIndex, bool blocking);
-
- VkQueue m_queue = VK_NULL_HANDLE;
-
- VkCommandPool m_commandPool = VK_NULL_HANDLE;
- int m_numCommandBuffers = 0;
- int m_commandBufferIndex = 0;
- // There are the same amount of command buffers as fences
- VkCommandBuffer m_commandBuffers[kMaxCommandBuffers] = { VK_NULL_HANDLE };
-
- Fence m_fences[kMaxCommandBuffers] = { {VK_NULL_HANDLE, 0, 0u} };
-
- VkCommandBuffer m_commandBuffer = VK_NULL_HANDLE;
-
- VkSemaphore m_semaphores[int(EventType::CountOf)];
- VkSemaphore m_currentSemaphores[int(EventType::CountOf)];
-
- uint64_t m_lastFenceCompleted = 1;
- uint64_t m_nextFenceValue = 2;
-
- int m_queueIndex = 0;
-
- const VulkanApi* m_api = nullptr;
-};
-
-} // renderer_test