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authorlucy96chen <47800040+lucy96chen@users.noreply.github.com>2022-05-04 11:44:24 -0700
committerGitHub <noreply@github.com>2022-05-04 11:44:24 -0700
commitca86ce28829987fce2df4a81da976e6b18e17ad1 (patch)
tree7c5032b8475157392aca4ff624357b3661534174 /tools/gfx/simple-render-pass-layout.h
parentf4c2b0de41f703aa2000c344484e7cd37db56a32 (diff)
Changed all uses of attachment (in the context of render/depth stencil targets) to target (#2214)
Co-authored-by: Theresa Foley <10618364+tangent-vector@users.noreply.github.com>
Diffstat (limited to 'tools/gfx/simple-render-pass-layout.h')
-rw-r--r--tools/gfx/simple-render-pass-layout.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/tools/gfx/simple-render-pass-layout.h b/tools/gfx/simple-render-pass-layout.h
index 14fffe37f..ae3ef1166 100644
--- a/tools/gfx/simple-render-pass-layout.h
+++ b/tools/gfx/simple-render-pass-layout.h
@@ -21,8 +21,8 @@ public:
IRenderPassLayout* getInterface(const Slang::Guid& guid);
public:
- Slang::ShortList<AttachmentAccessDesc> m_renderTargetAccesses;
- AttachmentAccessDesc m_depthStencilAccess;
+ Slang::ShortList<TargetAccessDesc> m_renderTargetAccesses;
+ TargetAccessDesc m_depthStencilAccess;
bool m_hasDepthStencil;
void init(const IRenderPassLayout::Desc& desc);
};