summaryrefslogtreecommitdiff
path: root/tools/gfx/render.h
diff options
context:
space:
mode:
authorjsmall-nvidia <jsmall@nvidia.com>2019-03-25 11:48:10 -0400
committerGitHub <noreply@github.com>2019-03-25 11:48:10 -0400
commit2f4029a753f72833c30c4e6bad28c06b20540384 (patch)
treeca771b5e00c6126351079b2df920d014e4ed6a1e /tools/gfx/render.h
parent5bdc3ef07373be62363deb64dedd4163589430b6 (diff)
Adapter selection for Renderer (#923)
* * Make adapter used selectable on the command line * Added 'adapter' to Renderer::Desc with dx11, dx12, vk honoring it * GL will check that the renderer matches, but cannot select a specific device * Share functionality on dx adapter selection in D3DUtil Note - that on tests that use OpenGL and the adapter doesn't match it will ignore the test (and display a message that the appropriate device couldn't be started) * Small function name improvement. * Variable rename to match type. * Fix typo in Dx12 device selection. * * Add checking if an adapter is warp * Improve some comments
Diffstat (limited to 'tools/gfx/render.h')
-rw-r--r--tools/gfx/render.h8
1 files changed, 6 insertions, 2 deletions
diff --git a/tools/gfx/render.h b/tools/gfx/render.h
index 775e71613..eebeaa170 100644
--- a/tools/gfx/render.h
+++ b/tools/gfx/render.h
@@ -779,8 +779,9 @@ public:
struct Desc
{
- int width; ///< Width in pixels
- int height; ///< height in pixels
+ int width; ///< Width in pixels
+ int height; ///< height in pixels
+ Slang::String adapter; ///< Name to identify the adapter to use
};
virtual SlangResult initialize(const Desc& desc, void* inWindowHandle) = 0;
@@ -978,6 +979,9 @@ struct RendererUtil
/// Get the binding style from the type
static BindingStyle getBindingStyle(RendererType type) { return s_rendererTypeToBindingStyle[int(type)]; }
+ /// Get as text
+ static Slang::UnownedStringSlice toText(RendererType type);
+
private:
static void compileTimeAsserts();
static const uint8_t s_formatSize[]; // Maps Format::XXX to a size in bytes;