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| author | jsmall-nvidia <jsmall@nvidia.com> | 2021-01-11 15:24:11 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-01-11 15:24:11 -0500 |
| commit | 723796a0a0fed8e5b8c3222b1c90443189113098 (patch) | |
| tree | 41fa039f2f2fcec4c24746203ad119a8054f021a /tools/gfx/render.cpp | |
| parent | 5554777188225266e2295db3588f6cb17cae0c4d (diff) | |
LZ4 compression support (#1654)
* #include an absolute path didn't work - because paths were taken to always be relative.
* Testing out use of lz4.
* Added ICompressionSystem, and LZ4 implementation.
* Add support for deflate compression.
Simplify compression interface - to make more easily work across apis.
* WIP on CompressedFileSystem.
* ImplicitDirectoryCollector
* SubStringIndexMap - > StringSliceIndexMap.
* WIP save stdlib in different containers.
* Support for different archive types for stdlib.
* Fix project.
* CompressedFileSystem -> ArchiveFileSystem.
Added CompressionSystemType::None
* Added ArchiveFileSystem
* Fix problem RiffFileSystem load withoug compression system.
* Test archive types.
Improve diagnostic message.
* Fix typo in testing file system archives.
* Split out archive detection.
* Fix gcc warning issue.
* Fix warning.
* RiffArchiveFileSystem -> RiffFileSystem
Co-authored-by: Tim Foley <tfoleyNV@users.noreply.github.com>
Diffstat (limited to 'tools/gfx/render.cpp')
0 files changed, 0 insertions, 0 deletions
