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authorjsmall-nvidia <jsmall@nvidia.com>2019-03-19 12:24:29 -0400
committerTim Foley <tfoleyNV@users.noreply.github.com>2019-03-19 09:24:29 -0700
commit662fcca6d3156d7645761ac967038e5ff068fe99 (patch)
treee2d501ce981281f7592f732d9ea7ae24b955a1d6 /tools/gfx/render-d3d12.cpp
parent71885de27c973a73b7d020f5ebbe86e16b86d7e4 (diff)
Disable Dx12 half tests. The half-calc test runs, but is not actually doing any half maths. If the code is changed such that it is, the device fails when the shader is used. This can be seen by looking at dxil-asm. (#914)
Diffstat (limited to 'tools/gfx/render-d3d12.cpp')
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