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| author | jsmall-nvidia <jsmall@nvidia.com> | 2020-08-24 14:26:27 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-08-24 11:26:27 -0700 |
| commit | 67ca54997d445e15891965b8d77561b9d10bb18c (patch) | |
| tree | 8719fb2ff6a42f24daef5ca77d046a55b56d5b98 /tools/gfx/nvapi | |
| parent | fcac02e405661de311b5ceebbd6d3e2c78bf8aea (diff) | |
NVAPI improvements (#1512)
* First pass at incorporating nvapi into test harness.
* D3d12 Atomic Float Add via NVAPI working
* Dx12 atomic float appears to work.
* Atomic float add on Dx12.
* Added atomic64 feature addition to vk.
Fix correct output for atomic-float-byte-address.slang
* Disable atomic float failing tests.
* Upgraded VK headers.
* Detect atomic float availability on VK.
* Try to get test working for in64 atomic.
* Made HLSL prelude controlled via the render-test requirements.
* Added -enable-nvapi to premake.
* Fix D3D12Renderer when NVAPI is not available.
* Small improvements to VKRenderer.
* Improve atomic documentation in target-compatibility.md.
* Fixed NVAPI working on D3D12.
* Test for specific NVAPI features.
* Remove requiredFeatures from Renderer::Desc as was ignored. Tried to document more around nvapiExtnSlot.
* Readded requiredFeatures to Renderer::Desc
* Improve comments in the tests.
Diffstat (limited to 'tools/gfx/nvapi')
| -rw-r--r-- | tools/gfx/nvapi/nvapi-include.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/tools/gfx/nvapi/nvapi-include.h b/tools/gfx/nvapi/nvapi-include.h index e3674af95..c213e0bfb 100644 --- a/tools/gfx/nvapi/nvapi-include.h +++ b/tools/gfx/nvapi/nvapi-include.h @@ -15,5 +15,7 @@ # endif # include <nvapi.h> +# include <nvShaderExtnEnums.h> + #endif |
