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authorjsmall-nvidia <jsmall@nvidia.com>2019-02-27 09:14:11 -0500
committerGitHub <noreply@github.com>2019-02-27 09:14:11 -0500
commit15ed4527a28e757ae2617905188ebf19f16cb0a1 (patch)
treef270b0f8cc760232ca2555ea6790e9ee80a11fdc /tools/gfx/flag-combiner.cpp
parentd9b73266ab46c9b4ba3b0d25d369e30143ac398f (diff)
Hotfix/device check review (#862)
* Fix typo on return type. * * Inverted order of FlagCombiner (to make more 'nested for' like) * On Dx12 just use D3D_FEATURE_LEVEL_11_0 * Fix typo on dll name
Diffstat (limited to 'tools/gfx/flag-combiner.cpp')
-rw-r--r--tools/gfx/flag-combiner.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/gfx/flag-combiner.cpp b/tools/gfx/flag-combiner.cpp
index 04617368a..5ea577f11 100644
--- a/tools/gfx/flag-combiner.cpp
+++ b/tools/gfx/flag-combiner.cpp
@@ -38,7 +38,7 @@ uint32_t FlagCombiner::getCombination(int index) const
uint32_t combination = 0;
uint32_t bit = 1;
- for (int i = 0; i < m_numChangingBits; ++i, bit += bit)
+ for (int i = m_numChangingBits - 1; i >= 0; --i, bit += bit)
{
combination |= ((bit & index) ? m_changingBits[i] : 0);
}