diff options
| author | Ellie Hermaszewska <ellieh@nvidia.com> | 2024-10-29 14:49:26 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-10-29 14:49:26 +0800 |
| commit | f65d756bff8d4c5cbc15bd0322a2ae8e6b896a21 (patch) | |
| tree | ea1d61342cd29368e19135000ec2948813096205 /tools/gfx/debug-layer/debug-shader-object.h | |
| parent | a729c15e9dce9f5116a38afc66329ab2ca4cea54 (diff) | |
format
* format
* Minor test fixes
* enable checking cpp format in ci
Diffstat (limited to 'tools/gfx/debug-layer/debug-shader-object.h')
| -rw-r--r-- | tools/gfx/debug-layer/debug-shader-object.h | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/tools/gfx/debug-layer/debug-shader-object.h b/tools/gfx/debug-layer/debug-shader-object.h index b5a268892..56fda0622 100644 --- a/tools/gfx/debug-layer/debug-shader-object.h +++ b/tools/gfx/debug-layer/debug-shader-object.h @@ -15,8 +15,8 @@ struct ShaderOffsetKey bool operator==(ShaderOffsetKey other) const { return offset.bindingArrayIndex == other.offset.bindingArrayIndex && - offset.bindingRangeIndex == other.offset.bindingRangeIndex && - offset.uniformOffset == other.offset.uniformOffset; + offset.bindingRangeIndex == other.offset.bindingRangeIndex && + offset.uniformOffset == other.offset.uniformOffset; } Slang::HashCode getHashCode() const { @@ -40,17 +40,17 @@ public: virtual SLANG_NO_THROW ShaderObjectContainerType SLANG_MCALL getContainerType() override; virtual SLANG_NO_THROW GfxCount SLANG_MCALL getEntryPointCount() override; virtual SLANG_NO_THROW Result SLANG_MCALL - getEntryPoint(GfxIndex index, IShaderObject** entryPoint) override; + getEntryPoint(GfxIndex index, IShaderObject** entryPoint) override; virtual SLANG_NO_THROW Result SLANG_MCALL - setData(ShaderOffset const& offset, void const* data, size_t size) override; + setData(ShaderOffset const& offset, void const* data, size_t size) override; virtual SLANG_NO_THROW Result SLANG_MCALL - getObject(ShaderOffset const& offset, IShaderObject** object) override; + getObject(ShaderOffset const& offset, IShaderObject** object) override; virtual SLANG_NO_THROW Result SLANG_MCALL - setObject(ShaderOffset const& offset, IShaderObject* object) override; + setObject(ShaderOffset const& offset, IShaderObject* object) override; virtual SLANG_NO_THROW Result SLANG_MCALL - setResource(ShaderOffset const& offset, IResourceView* resourceView) override; + setResource(ShaderOffset const& offset, IResourceView* resourceView) override; virtual SLANG_NO_THROW Result SLANG_MCALL - setSampler(ShaderOffset const& offset, ISamplerState* sampler) override; + setSampler(ShaderOffset const& offset, ISamplerState* sampler) override; virtual SLANG_NO_THROW Result SLANG_MCALL setCombinedTextureSampler( ShaderOffset const& offset, IResourceView* textureView, @@ -60,12 +60,12 @@ public: const slang::SpecializationArg* args, GfxCount count) override; - virtual SLANG_NO_THROW Result SLANG_MCALL getCurrentVersion( - ITransientResourceHeap* transientHeap, IShaderObject** outObject) override; + virtual SLANG_NO_THROW Result SLANG_MCALL + getCurrentVersion(ITransientResourceHeap* transientHeap, IShaderObject** outObject) override; virtual SLANG_NO_THROW const void* SLANG_MCALL getRawData() override; virtual SLANG_NO_THROW size_t SLANG_MCALL getSize() override; virtual SLANG_NO_THROW Result SLANG_MCALL - setConstantBufferOverride(IBufferResource* constantBuffer) override; + setConstantBufferOverride(IBufferResource* constantBuffer) override; public: // Type name of an ordinary shader object. |
