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| author | Yong He <yonghe@outlook.com> | 2022-02-28 18:09:27 -0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-02-28 18:09:27 -0800 |
| commit | e6c9625e0f0d5d9703451fd2ebb8b206d210009c (patch) | |
| tree | ad2c46f5e9a5f7a6e67cacf5b7227d726f392088 /tools/gfx/debug-layer.cpp | |
| parent | c31577953d5041c82375c22d847c2eba06106c58 (diff) | |
Use GLSL scalar layout for constant buffers. (#2147)
Diffstat (limited to 'tools/gfx/debug-layer.cpp')
| -rw-r--r-- | tools/gfx/debug-layer.cpp | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/tools/gfx/debug-layer.cpp b/tools/gfx/debug-layer.cpp index 0926c5273..ec51dbee3 100644 --- a/tools/gfx/debug-layer.cpp +++ b/tools/gfx/debug-layer.cpp @@ -669,6 +669,42 @@ Result DebugDevice::createMutableRootShaderObject( return result; } +Result DebugDevice::createShaderObjectFromTypeLayout( + slang::TypeLayoutReflection* typeLayout, IShaderObject** outShaderObject) +{ + SLANG_GFX_API_FUNC; + + RefPtr<DebugShaderObject> outObject = new DebugShaderObject(); + auto result = baseObject->createShaderObjectFromTypeLayout(typeLayout, outObject->baseObject.writeRef()); + auto type = typeLayout->getType(); + auto typeName = type->getName(); + outObject->m_typeName = typeName; + outObject->m_device = this; + outObject->m_slangType = type; + if (SLANG_FAILED(result)) + return result; + returnComPtr(outShaderObject, outObject); + return result; +} + +Result DebugDevice::createMutableShaderObjectFromTypeLayout( + slang::TypeLayoutReflection* typeLayout, IShaderObject** outShaderObject) +{ + SLANG_GFX_API_FUNC; + RefPtr<DebugShaderObject> outObject = new DebugShaderObject(); + auto result = baseObject->createMutableShaderObjectFromTypeLayout( + typeLayout, outObject->baseObject.writeRef()); + if (SLANG_FAILED(result)) + return result; + auto type = typeLayout->getType(); + auto typeName = type->getName(); + outObject->m_typeName = typeName; + outObject->m_device = this; + outObject->m_slangType = type; + returnComPtr(outShaderObject, outObject); + return result; +} + Result DebugDevice::createProgram( const IShaderProgram::Desc& desc, IShaderProgram** outProgram, ISlangBlob** outDiagnostics) { |
